Archive for February, 2009

Texas hold ‘em in popular culture

joehachem Joe Hachem, winner of 2005 World Series of Poker main event

In 1998, the movie Rounders starring Matt Damon and Edward Norton gave moviegoers a romantic view of poker as a way of life. Texas hold ‘em was the main game played during the movie and the no-limit variety was described, following Doyle Brunson, as the “Cadillac of Poker”. There was also a clip of the classic showdown between Johnny Chan and Erik Seidel from the 1988 World Series of Poker incorporated into the film.

CommanderBond.net reports that the centerpiece card game in the next James Bond film, Casino Royale, will be no-limit Texas hold ‘em instead of Baccarat as in the original Ian Fleming novel.

Spectator sport

Hold ‘em first caught the public eye as a spectator sport in the United Kingdom with the Late Night Poker TV show in 1999. The popularity of the show led to lipstick cameras also being used for American poker programs.

In 2003, hold ‘em exploded in popularity as a spectator sport in the United States. This was due to several factors, including the introduction of lipstick cameras that allowed the television audience to see the players’ hidden cards. ESPN’s coverage of the 2003 World Series of Poker featured the unexpected victory of Internet player Chris Moneymaker, an amateur player who gained admission to the tournament by winning a series of online tournaments. Moneymaker’s victory initiated a sudden surge of interest in the WSOP, based on the egalitarian idea that anyone – even a rank novice – can become a world champion.

In 2003, there were 839 entrants in the WSOP Main Event. In 2004, that number tripled. The crowning of the 2004 WSOP champion, Greg “Fossilman” Raymer, a patent attorney from Connecticut whose trademark holographic sunglasses have become legendary, further fueled the popularity of the event among amateur (and particularly internet) players. In the 2005 Main Event, an unprecedented 5,619 entrants vied for a first prize of $7,500,000. The winner, Joseph Hachem of Australia, was a semi-professional player. The runner-up, Steve Dannenmann, an amateur from Maryland, opined that he was only “the fourth or fifth best player” in his regular home game.

Two additional hold ‘em series debuted in 2003, the World Poker Tour and Celebrity Poker Showdown. All three of these shows are still currently in production and garner a large and loyal viewership.

With the ability to edit a tournament that lasts days into just a few hours, ESPN’s World Series of Poker focuses on showing how various star players fared in each event. Key hands from throughout the many days of each event are shown, and similar, highly edited coverage of final tables is also provided.

The World Poker Tour does not offer general coverage of the multi-day poker tournaments. Instead, WPT covers only the action at the final table of each event. With aggressive play and increasing blinds and antes, the important action from a single table can easily be edited into a two hour episode. Although the tournament fate of fewer stars are chronicled this way, it allows the drama to build more naturally toward the final heads up showdown.

Celebrity Poker Showdown coverage is a single table like World Poker Tour, however, the players are much less skilled and are invited to participate instead of winning their way on.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

U.S. could reap billions taxing Web gambling: study (Reuters via Yahoo! News)

The United States could raise nearly $52 billion in revenue over the next decade by lifting a three-year-old ban on Internet gambling and taxing the activity instead, according to a study.

Cribbage show

Each player in turn (in the order of play), ending with the dealer, totals up the points in his hand, including the turn-up card, and pegs the amount. The order in which this is done is important as a player who tallies his score first may peg out and thus win the game even though another player’s tally would take him to an even greater score. In a standard, two-handed game, the hands are scored in the following order:

  1. Non-dealer’s hand
  2. Dealer’s hand
  3. Dealer’s crib

In general, hands are scored starting with the player to the dealer’s left, then rotating round to finish with the dealer’s hand, then the dealer’s crib.

Points are scored for:

    points for having a group of cards that total 15 (again, face cards count 10, aces 1), points for having a pair (notice that three of a kind forms three pairs, hence scores 6 points, and four of a kind scores 12; three of a kind is sometimes called a “pair royal” or “proil”, with 4 of a kind being a “double royal” or “double proil”),
    points for a run of three, 4 for a run of four, etc.
  • The number of cards in the hand (3 in five card, 4 in six card, 5 in seven card) points for a flush (that is cards of the same suit) not including the turn-up card, one more if the turn-up card is included. If you have a Jack in your hand when you score a flush, you still get to count one point for the “right Jack” assuming it is of the same suit as the turned up card (this is often overlooked by beginners). Also, the crib must be all the same suit (including turned up card) to score any flush points,
  • point “for his nob” or “nibs” for having a Jack of the same suit as the turn-up card (also known as the “right Jack”).

For example, if a player has the Ace, 6, 7 and 8 of Spades in his hand and the turn up card is the 6 of Hearts, he would score:

“Fifteen six” – for three ways to form 15, that is 7 and 8, and Ace, 6 and 8 twice,
“and two” – for a pair of sixes,
“and six” – for two runs of three (6, 7, 8),
“and four” – for the flush,
“makes eighteen” – the total.

The score is traditionally read as shown, though players may simply declare the score, particularly with low-scoring hands. The highest possible score in six card cribbage is 29, for a holding of 5, 5, 5, J with a turn-up of a 5 of the same suit as the Jack. This scores:

“fifteen sixteen” – for J-5 four times and 5-5-5 four times,
“and twelve” – for four 5s,
“and one for his nob makes twenty-nine.”

(Don’t be too concerned about how to score this particular hand, as acquiring this hand is extremely rare).

In the seven-card game it is a whopping 46, scored by 4,4,5,5,6,6 (including turn-up), that is fifteen 16, 24 in runs and 6 in pairs.

Not every score below these can actually be made and the lowest of those that can’t is 19 (except in seven-card). Because of this, a player with a hand scoring 0 will often declare “nineteen”. Another name for a hand scoring zero points is “Ukrainian Straight”. Other common calls are “Fifteen two and the rest won’t do”, and “Fifteen four and the rest don’t score” or “Fifteen four and there ain’t no more.”

In a variation called “Muggins”, if a player does not claim points either in the play or in the show, their opponent may announce “Muggins” and claim those points for themselves. Whether or not to play Muggins is determined before the start of the game.

The crib

Finally the dealer tallies the points in the crib. This works precisely the same as tallying the other hands, except that a flush scores only if its suit matches that of the turn-up card.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

U.S. could reap billions taxing Web gambling: study (Reuters via Yahoo! News)

The United States could raise nearly $52 billion in revenue over the next decade by lifting a three-year-old ban on Internet gambling and taxing the activity instead, according to a study.

Non-examples for gambler’s fallacy

There are many scenarios where the gambler’s fallacy might superficially seem to apply, where it in fact does not.

  • When the probability of different events is not independent, the probability of future events can change based on the outcome of past events. An example of this is cards drawn without replacement. It’s true that once a jack is removed from the deck, the next draw is less likely to be a jack and more likely to be of another rank. Thus, the odds for drawing a jack, assuming that it was the first card drawn and that there are no jokers, have decreased from 4/52 (7.69%) to 3/51 (5.88%), while the odds for any other card have increased from 4/52 (7.69%) to 4/51 (7.84%).
  • When the probability of each event is not even, such as with a loaded die, a number which has come up more often in the past may very well continue to do so, if that number is favored by the weighting of the dice. This has been dubbed Nerd’s Gullibility Fallacy — assuming the coin indeed is fair and the gamblers are honest when it isn’t the case. This is an example of Hume’s principle: twenty tails in a row indicates that it is far more likely that the coin is loaded than that the coin is fair and the next toss will be fifty-fifty heads or tails.
  • The outcome of future events can be affected if external factors are allowed to change the probability of the events (e.g. changes in the rules of a game affecting a sports team’s performance levels). Additionally, a rookie sports player’s success may decrease after opposing teams discover his or her weaknesses and exploit them. The player must then attempt to compensate and randomize his strategy, ultimately resulting in Game Theory.
  • Many riddles trick the reader into believing that they are an example of Gambler’s Fallacy, such as the Monty Hall problem. Similarly, if I flip a coin twice and tell you that at least one (i.e. one or both) of the flips was heads, and ask what the probability is that they both came up heads, you might answer, that it is 50/50 (or 50%). This is incorrect: if I tell you that one of the two flips was heads then I am removing the tails-tails outcome only, leaving the following possible outcomes: heads-heads, heads-tails, and tails-heads. These are equally likely, so heads-heads happens 1 time in 3 or 33% of the time. If I had specified that the first flip was heads, then the chances the second flip was heads too is 50%.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Wynn Swings To Loss On Charges, Gambling Revenue Decline (Fox News)

Wynn Swings To Loss On Charges, Gambling Revenue Decline

Caribbean stud poker

Caribbean stud poker is a casino table game with rules similar to five card stud poker. However, unlike standard poker games, Caribbean stud is played against the house rather than against other players (and, like most such games, it cannot be beaten in the long run). There is no bluffing or other deception. For these reasons, most poker players do not consider it to be a form of poker. (They do not necessarily feel that it should not be called poker, but means merely that they will not refer to it as simply “poker”. For instance, a gambler might say “I played poker” if he played seven card stud, but probably would not if he played Caribbean stud.)

The following rules are typical of U.S. casinos, but some of the details (the payouts and limits) vary from casino to casino.

To play, every player places his ante on the layout where indicated; all ante wagers must be placed prior to the dealer announcing “No more bets“. Each player and the dealer will then receive 5 cards, face down. The dealer will turn over one of his cards, then push the cards toward the players, after which the players may look at their cards. They may only look at their own cards, and may not discuss what they have with any other player at the table.

Players have the option to play or fold; if they choose to play, they place their bets (twice the amount of their respective ante) in the bet box. If they choose to fold, they forfeit their ante. After all the players have made their decisions, the dealer reveals his hole cards. The dealer only plays with an ace/king or higher; he then compares his cards to the players’ cards (individually, right to left), and the best poker hand wins.

There are some major rules in Caribbean Stud Poker that must be observed at all times while playing:

  • Only one hand per player. Players cannot hold or wager on multiple hands at the table.
  • Players choosing to play the Progressive Payout feature are responsible for ensuring their $1 wager has been inserted into slot and the “Indicator Light” is ON.
  • Players may not exchange or communicate information regarding their hands to other players or the dealer. Player violation will result in a dead hand and forfeiture of all wagers.
  • Incorrect amount of cards to the player constitutes a dead hand (or push) for that player only.
  • The decision of the table/casino supervisor is final.
  • If the dealer is dealt four cards of the five-card hand, the dealer shall deal an additional card to complete the hand. Any other misdeal to the dealer shall result in all hands being void and the cards shall be reshuffled.
  • Each player shall be required to keep the five cards in full view of the dealer at all times. Once each player has examined his or her cards and placed them face down on the layout, they may not touch the cards again.
  • If a hole card is exposed prior to the dealer announcing No More Bets, all hands shall be void.

If a player’s cards beat the dealer’s cards, the player will receive even money (1-1) on the ante, and the following on his bet (with a maximum payout of $5,000 U.S. Dollars per hand on each bet wager):

Royal flush 100 to 1
Straight flush 50 to 1
Four of a kind 20 to 1
Full house 7 to 1
Flush 5 to 1
Straight 4 to 1
Three of a kind 3 to 1
Two pair 2 to 1
One pair or less 1 to 1

If the dealer does not have at least ace/king, all bet wagers will be void, and players will receive even money on their ante bet only. If the dealer’s cards beat a player’s cards, the dealer collects both the ante and bet.

In addition, in Caribbean stud poker, players can also bet on their poker hands and win the “progressive feature”; this is done by dropping a 1.00 dollar gaming chip into the chip acceptor on the table after placing the ante. Players with a flush or higher win, regardless of the outcome of their table bets:

Royal Flush 100% of Progressive Meter
Straight Flush 10% of Progressive Meter
Four-of-a-Kind $500
Full House $100
Flush $50

Winning progressive payout hands are paid in accordance with the amount on the meter when it is the player’s turn to be paid. However, if more than one player at a table has a royal flush progressive payout hand, each player shares equally in the amount on the meter when the first player with a royal flush is to be paid.

Player Strategy

Using optimal strategy the house edge is 5.224% of the player’s ante bet. This strategy can be complicated and does not lend itself to practical use in a casino. Using a strategy of raising with Ace/King/Jack/8/3 or better the house edge is 5.316%, very close to the optimal strategy house edge.

Knowledge of what other players hold can decrease the house edge. It has been estimated with the knowledge of 6 other player’s hands (30 cards) and associated optimal strategy the player can gain an edge of 2.3%. Given that sharing information is against the rules and that a computer would be needed to calculate the appropriate strategy it is unlikely this could ever be achieved in a real life casino.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Video: Poker Games : How to Play Caribbean Stud Poker

Arkansas Agencies Have No Gambling Addiction Programs (The Morning News)

LITTLE ROCK — Speaking to a legislative panel last week on planned legislation to create Arkansas’ state-run lottery, House Speaker Robbie Wills said a portion of unclaimed prize money would go to the state’s programs to help people with gambling addictions.

Arkansas Agencies Have No Gambling Addiction Programs (The Morning News)

LITTLE ROCK — Speaking to a legislative panel last week on planned legislation to create Arkansas’ state-run lottery, House Speaker Robbie Wills said a portion of unclaimed prize money would go to the state’s programs to help people with gambling addictions.

Nassau bet

golf_swing-sun_rivers

The Nassau bet is a type of bet in golf that is essentially three separate bets. Money is wagered on the best score in the front 9, back 9, and total 18 holes. The Nassau is one of golf’s most classic and most popular wagers.The amount of the bet is established — often $2 or $5 — for each nine with a third bet for the overall 18-hole match. Points are calculated by scoring each hole as a separate match. The player with the lowest score on a hole wins a point. If the scores tie for a hole, this results in a “push,” or no points won or lost.

Nassau Presses

This is a side bet offered during a Nassau match by the side that is losing in an effort to even their money for either the front or back nine. If the player who presses then beats his opponent over the remaining holes on that nine, he wins the press bet. In effect it is a double or nothing proposition. When a side is two or more points down in the match, they may request a press. The opposition has the option to accept or reject the press, although it is usually accepted.

The press bet runs for the remaining holes to be played on either the front or back nine holes only. Press bets can be re-pressed if the player falls two more points behind. The amount of the press bet is the same as the original match bet. For example, in a $2 Nassau, presses are for $2.

As with any golf game, players of greatly different abilities can compete. Handicaps are used to determine how many strokes one player must give another.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

U.S. lawmaker to push to repeal Internet gambling ban (Reuters via Yahoo! News)

A senior Democratic lawmaker will push legislation this year to repeal a U.S. ban on Internet gambling that has hurt trade ties with the European Union, a congressional aide said.

Badugi

badugi_nuts

The best hand in badugi, a four-high badugi.

Badugi (also known as Badougi or Padooki) is a draw poker variant similar to triple draw, but with differing hand values than traditional poker. The betting structure and overall play of the game is identical to a standard poker game, but unlike traditional poker which involves a minimum of five cards, players’ hands contain only four cards at any one time. During each of three drawing rounds, players can trade zero to four cards from their hands for new ones from the deck, in an attempt to form the best badugi hand and win the pot. The object of Badugi is to win pots, the share of money put in by oneself and one’s opponents during the hand. The winner of the pot is the person, who has not folded, with the best badugi hand at the conclusion of play (known as the showdown).

Originating in Asia, Badugi is becoming very popular in the United States.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Video: How To Play Badugi

Poll: Floridians back gambling expansion to avoid budget cuts (Miami Herald)

A majority of Florida voters wants the Legislature to approve a gambling agreement that expands games but they don’t want a university tuition hike, according to a new poll from Quinnipiac University.

Texas legislation would allow tribal gambling (AP via Yahoo! Finance)

American Indian tribes in Texas are trying again to reopen their casinos with legislation filed Tuesday that would provide a defense to prosecution for tribes that operate limited casino gambling.

Racino

Racino is a portmanteau for a combined race track and casino. In some cases, the gambling is limited to slot machines, but many locations are beginning to include table games such as blackjack, poker, and roulette.In 2003, Joe Bob Briggs described the economic motivation of race track owners to convert into racinos:

Horse racing and dog racing have been in a slow decline for almost 20 years now….the only tracks that have really thrived are the ones that have slot machines. In many cases their live handle (the daily amount bet at the track by live customers) has continued to decline, but their revenues have shot up so fast that they’re able to offer the biggest purses and thereby attract the best horses. Tracks like Delaware Park and West Virginia’s Mountaineer Park, once considered places where local degenerates bet on broken-down nags in claiming races, are now among the wealthiest tracks around, with the best races. Fabled tracks like Churchill Downs and Pimlico, on the other hand, sometimes have trouble making ends meet.

USA Today noted in a June 2003 article that receipts from slot machines are divided about evenly in four ways:

  • Payment of the operating costs and payouts to lucky gamblers,
  • State taxes,
  • Prize money (the purse) offered to jockeys and horse owners, and
  • Profit for the racino operator.

According to Focus on the Family, as of 2003 racinos are legal in at least eight states: Delaware (since 1995), Iowa, Louisiana, Maine, New Mexico, New York, Rhode Island (since 1992), and West Virginia (since 1990). West Virginia pioneered the concept when MTR Gaming Group was allowed to introduce video lottery terminals (VLTs) to Mountaineer Race Track & Gaming Resort in Chester.

While VLTs were somewhat successful, a November 2003 article from the Global Gaming Insider noted the real financial success story was the introduction of reel spinning slot machines in Iowa:

In 1994, Iowa voters authorized reel spinning slot machines at Iowa racetracks (including Greyhound tracks). Polk County, the owner of a brand new, bankrupt horse track, Prairie Meadows, spent $26 million to convert the clubhouse into a casino and install 1,100 slot machines. The racino opened for business on April 1, 1995. Reel-spinning slots proved to be much more popular than video poker. In the twelve months ended March 31, 1996 machine revenues totaled $119.3 million, enabling Polk County to pay off the $27 million bond issue that paid for the clubhouse casino conversion and retire the track’s initial $38.8 million bond issue 17 years early.
With Prairie Meadows the racino came of age. The rapid transformation of a failed Iowa horse track into a highly profitable horse racing/slot gaming business was the defining moment in the marriage of pari-mutuel betting and machine gaming. For racing returned to Prairie Meadows in reinvigorated form. Purses, subsidized by revenues from slot machines, increased by a factor of six, from about $20,000 per day prior to slots to a planned $126,000 per day over the 1997 racing season. Higher purses attracted higher quality horses. This higher-quality racing was in turn exported by Prairie Meadows to other racetracks and simulcast facilities throughout North America, a high margin, profitable business. Less visibly, slot machines had a positive impact on Iowa horse breeding, a development with long-term consequences for the evolution of Iowa gambling law.

The Global Gaming Insider article also noted that the creation of the racino has lead to onsolidation in the ownership of racetracks, with Magna Entertainment Corporation and Churchill Downs Incorporated the largest.

In November 2004, Florida voters amended their state constitution to allow slot machies at parimutuel facilities.

Links and references

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Video: Racino Part 1

World Series of Poker

WSOP logo The WSOP logo.

The World Series of Poker is the most prestigious set of poker tournaments in the world.

Links

Video: 2008 World Series of Poker WSOP Main Event Final Table

China jails 20 in ‘biggest-ever’ Internet gambling case: report (AFP via Yahoo! News)

A Chinese court on Sunday jailed 20 people in what is thought to be the country’s biggest ever online gambling case, state media reported.

Pai Gow rules

The set-up

Tiles are randomized on the table, and are stacked into eight stacks of four tiles each. This assembly is known as the woodpile. Various ritualistic “shuffles” are made, rearranging the tiles in the woodpile in standard ways that result in a new woodpile. Bets are then made.

Next, each player (including the dealer) is given four tiles with which to make two hands of two tiles each. The hand with the lower value is called the front hand, and the hand with the higher value is called the rear hand. If a player’s front hand beats the dealer’s front hand, and the player’s rear hand beats the dealer’s rear hand, then that player wins the bet. If a player’s front and rear hands both lose to the dealer’s respective hands, the player loses the bet. If one hand wins and the other loses, the player is said to push, and gets back only the money he or she bet. Generally seven players will play, and each player’s hands are compared only against the dealer’s hands.

pai_gow_example_1 Evaluations of three basic hands.

Basic scoring

The name “Pai Gow” is loosely translated as “Make Nine” or “Card Nine”. This reflects the fact that, with a few high-scoring exceptions, the best a hand can score is nine. To find the value of a hand, simply add the total number of pips on the two tiles, and drop the tens place. So for instance, a 1-3 tile (a tile with one pip on one end and three pips on the other, for a total of four pips) used with a 2-3 tile (with five total pips) will score nine, since four plus five is nine. A 2-3 tile with a 5-6 tile will score six, and not sixteen, because you drop the 1. And a 5-5 tile with a 4-6 tile will score zero, since ten plus ten is twenty, and twenty reduces to zero when you drop the tens place.

pai_gow_example_2 A Day tile (left) and a Teen tile (right}

Gongs and Wongs

There are special ways in which a hand can score more than nine points. The double-one tiles and double-six tiles are known as the Day and Teen tiles, respectively. If a Day or Teen tile is used with an eight, the pair is worth ten instead of the usual zero. (This is called a Gong.) If a Day or Teen tile is used with a nine, the hand is worth eleven instead of one. (This is called a Wong.) But a Day or Teen tile used with a ten is only worth two, not twelve; this is because only eights and nines can be combined with Days or Teens for higher values. (In other words, when Day or Teen tiles are combined with tiles other than an eight or nine, follow the normal scoring rules.)

The Gee Joon tiles

The 1-2 and the 2-4 tiles are called Gee Joon tiles (or sometimes called wildcards). Either tile can count as 3 or 6, whichever scores more. So a 1-2 tile can be used with a 5-6 tile to make a hand worth seven points, rather than four.

Pairs

pai_gow_example_3 The matching pair of eights (left) is worth more than the non-matching pair of eights (right). If a hand contained one of the tiles on the left and one of the tiles on the right, these would not form a pair at all, since the tiles that make pairs are defined by tradition.

The 32 tiles in a Chinese Dominoes set can be arranged into 16 pairs, as shown in the picture at the top of this article. Eleven of these pairs have identical tiles, and five of these pairs are made up of two tiles that score the same, but look different. (The latter group includes the Gee Joon tiles, which can score the same, whether as three or six.) If a hand is made up of a pair, it always scores higher than a non-pair, no matter what the value of the pips are. (Pairs are often thought of as being worth 14 points each.)

When two pairs are compared, the higher-valued pair wins. This is not determined by the sum of their pips, but by aesthetics. It must be memorized which pairs score more than other pairs. The highest pairs are the Gee Joon tiles, the Teens, the Days, and the red eights. The lowest scoring pairs are the mismatched nines, eights, sevens, and fives. But even the lowest-scoring pair will beat any non-pair.

Ties

When one of a player’s hands is compared to one of the dealer’s hands, it sometimes happens that both will have the same score. For instance, a player may have a front hand worth one point, consisting of a 3-4 tile and a 2-2 tile, and the dealer may have a front hand also worth one point, made up of a 5-6 tile and a 5-5 tile. In these cases, determine which tile in each hand has a higher value, as determined by the pair rankings mentioned above. In this case, the 2-2 tile is in a higher-ranking pair than the 3-4 tile, and the 5-5 tile is in a higher-ranking pair than the 5-6 tile. (Again, the rankings of the pairs follows no obvious pattern and must be memorized.) Since the 5-5 pair outranks the 2-2 pair, the dealer would win this front hand. In the unusual case of a true tie, where the dealer’s high tile would be in the same pair as the player’s high tile, the dealer wins the tie.

There are two exceptions to the method described above. First, although the Gee Joon tiles form the highest-ranking pair, they are considered to have no value when evaluating ties. Second, any zero-zero tie is won by the dealer, regardless of the tiles in the hand.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Buncombe officials unhappy with video gambling (The Hendersonville Times-News)

ASHEVILLE, N.C. (AP) – Top law enforcement officers in western North Carolina said Friday that they’re frustrated a Texas company is allowed to operate video gambling equipment in the state despite antigambling laws.

Poker jargon – I

idiot end, ignorant end
The bottom end of a straight.
immortal
Unbeatable; often said of a hand that a player knows cannot be beaten under the circumstances of play. Also “lock”, “nuts”.
improve
To achieve a better hand than one currently holds by adding or exchanging cards as provided in the rules of the game being played. I didn’t think Paula was bluffing, so I decided not to call unless I improved on the draw.
insurance
A “business” deal in which players agree to split or reduce a pot (roughly in proportion to the chances of each of them winning) with more cards to come rather than playing out the hand, or else a deal where one player makes a side bet against himself with a third party to hedge against a large loss.
in the bushes, in the weeds
A player slow playing is said to be “in the bushes” during the time he is quietly checking and calling while others bet aggressively. He will eventually “decloak”.
in the middle
  1. In a game with multiple blinds, an incoming player may sometimes be allowed to post the blinds “in the middle” (that is, out of their normal order) rather than having to wait for them to pass.
  2. A player being whipsawed is said to be “in the middle”.
in the money
To place high enough in a poker tournament to get prize money.
in turn
A player, or an action, is said to be in turn if that player is expected to act next under the rules. Jerry said “check” while he was in turn, so he’s not allowed to raise.
irregular declaration
An action taken by a player in turn that is not a straightforward declaration of intent, but that is reasonably interpreted as an action by other players, such as pointing a thumb up to signify “raise”. House rules or dealer discretion may determine when such actions are meaningful and/or binding.
irregularity
Any of a number of abnormal conditions in play, such as unexpectedly exposed cards, that may call for corrective action.
ITM
Abbreviation of in the money.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

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