Biathlon (not to be confused with duathlon) is a term used to describe any sporting event made up of two disciplines. Biathlon, however, usually refers specifically to the winter sport that combines cross-country skiing and rifle shooting. Another popular variant is summer biathlon, which combines cross-country running with riflery.
Unsurprisingly, biathlon events are broadcast most regularly where the sport enjoys its greatest popularity, namely Germany (ARD, ZDF), Norway (NRK), Finland (YLE), Sweden (SVT), Russia (RTR), Belarus (TVR), Slovenia (RTV), Estonia (ETV), and Bulgaria (BNT); it is also broadcast on European-wide Eurosport. Some events are broadcast on U.S. cable channel OLN.
The broadcast distribution being one indicator, the constellation of a sport’s main sponsors usually gives a similar, and correlated, indication of popularity: for biathlon, these are the Germany-based companies E.ON Ruhrgas (energy), Krombacher (beer), and Viessmann (boilers and other heating systems).
Concise history
The sport has its origins in an exercise for Norwegian soldiers. The first known competition took place in 1767 when border patrol companies competed against each other. Gradually the sport became more common throughout Scandinavia as an alternative training for the military.
Called military patrol, the combination of skiing and shooting was demonstrated at the Olympic Winter Games in 1924, 1928, 1936 and 1948, but did not gain Olympic recognition then, as the small number of competing countries disagreed on the rules (see also Governing body, below). During the mid-1950s, however, biathlon was introduced into the Russian and Swedish winter sport circuits and was widely enjoyed by the public. This newfound popularity aided the effort of having biathlon gain entry into the Winter Olympics, where it has later become one of the most cherished sports.
The first World Championship in biathlon was held in 1958 in Austria, and in 1960 the sport was finally included in the Olympic Games. At Albertville in 1992, women were first allowed in Olympic biathlon.
The competitions from 1958 to 1965, using NATO calibers of 3.08mm, then a Large bore 0.223 before the 0.22LR (5.56mm) was standardized in 1978. The ammounition was carried in a belt worn around the competitor’s waist. With the only competiton being the Men’s 20km Individual, four different ranges and firing distances of 100m, 150m, 200m, and 250m. The distance was reduced to a single 150m station with the addition of the Relay in 1966. The shooting range was further reduced to a single 50m station in 1978 with the mechanical targets being making their debut at the 1980 Winter Olympics in Lake Placid.
Governing body
In 1948, the Union Internationale de Pentathlon Moderne et Biathlon (UIPMB) was founded, to standardise the rules for biathlon and modern pentathlon. In 1993, the biathlon branch of the UIPMB created the International Biathlon Union (IBU), which officially separated from the UIPMB in 1998.
Presidents of the UIPMB/IBU:
1948–1949: Tom Wiborn (Sweden)
1949–1960: Gustaf Dyrssen (Sweden)
1960–1988: Sven Thofelt, (Sweden)
1988–1992: Igor Novikov (USSR/Russia)
From 1992: Anders Besseberg (Norway)
Champions
The following articles list major international biathlon events and medalists. Contrary to the Olympics and World Championships (BWCH), the World Cup (BWC) is an entire winter season of (mostly) weekly races, where the medalists are those with the highest sums of World Cup points at the end of the season.
Biathlon Olympic Games
Biathlon World Championships
Biathlon World Cup
Biathlon venues
World Cup events and World Championships in biathlon have traditionally been held at the following relatively few locations. (Due to the complicated shooting range equipment, which absolutely has to work in order to hold successful races, biathlon is a highly demanding sport for organisers.)
Other Biathlon variants
Two common variations on biathlon are summer biathlon, where skiing is replaced by a cross-country run, and archery biathlon (or ski archery), where the rifle is replaced by a recurve bow. There have also been summer competitions in roller-ski biathlon, mountain bike biathlon and orienteering biathlon.
Cross-country skiing (also known as XC skiing) is a winter sport popular in many countries with large snowfields, primarily Northern Europe and Canada. The popularity of the sport has been quickly growing in the United States.
Cross-country skiing is part of the Nordic skiing sport family, which also includes ski jumping, and a combination sport of cross-country skiing and ski jumping called Nordic combined. Free-technique cross-country skiing is also the method of locomotion in the combination sport of Biathlon, which adds rifle marksmanship to skiing.
Summer skiing
Roller skiing is a summer cross-country skiing alternative. While it is used mostly for training, there is also a Rollerskiing World Cup. Glaciers provide year round skiing in many areas of Norway, Alaska and Canada. Finland has pioneered the building of ski tunnels. A 1,300m long tunnel was opened in Torsby, Sweden in 2006.
Notes
^ The free technique in XC skiing is not to be confused with freestyle, which describes ski sport where the competitors compete over a mogul course and by performing aerial gymnastics such as spins after launching from a short ramp in the snow.
^ Recent developments in the sport include “double pursuit” races where the competitors complete the first part of the event using the classic technique and the second part using the free technique.
Darts is a game, or rather a variety of related games, in which darts are thrown at a circular target (dart board) hung on a wall. Though various different boards and games have been used in the past, the term ‘darts’ usually now refers to a standardized game involving a specific board design and set of rules.
As well as being a professional competitive sport, darts is a traditional pub game, commonly played in the United Kingdom (the first to officially recognize darts as a sport), the Netherlands, Israel, the Scandinavian countries, the United States and elsewhere.
Betting
On premises where alcohol is consumed, English law has long permitted betting only on games of skill, as opposed to games of chance, and then only for small stakes. An apocryphal tale relates that in 1908, Jim Garside, the landlord of the Adelphi Inn, Leeds, England was called before the local magistrates to answer the charge that he had allowed betting on a game of chance, darts, on his premises. Garside asked for the assistance of local champion William “Bigfoot” Anakin who attended as a witness and demonstrated that he could hit any number on the board nominated by the court. Garside was discharged as the magistrates found darts, indeed, to be a game of skill. More recently, in keeping with Darts’ strong association with pubs and drinking, matches between friends or pub teams are often played for pints.
Famous players
Dave WhitcombeBig Dave – The 80′s legend, twice World Masters champion and News of the World Champion.
John Part Darth Maple
Mark Dudbridge The Flash
Dennis Ovens The Heat
Alan Warriner-Little The Iceman
Colin Lloyd Jaws
Chris Mason Mace the Ace
Richie Burnett The Prince of Wales
Andy Fordham The Viking
Wayne Mardle Hawaii 501
Dave Askew Diamond Dave
Peter Manley One Dart
Kevin Painter The Artist
Roland Scholten The Tripod
Bob Anderson The Limestone Cowboy.
Eric Bristow Crafty Cockney.
Mervyn King The King
Steve Beaton The Adonis.
Bobby George
Trina Gulliver – First women’s darts champion
Arnaud van der Graaf The Enemy
Jelle Klaasen – Youngest dart champion at 21 years of age
John Lowe Old Stoneface.
Phil Taylor The Power – 2 times BDO World Champion, 11 times PDC World Champion
Raymond van Barneveld Barney – 4 times BDO World Champion
Jocky Wilson
Dennis PriestleyThe Menace – 1 time BDO World Champion, 1 time PDC World Champion
Links
Superstars of Dartscontains a popular forum frequented by many top players, officials and organisers
Professional boxing match between Luis Ramon Campas and Amin Asikainen
Professional bouts are far longer than Olympic bouts (ranging from four to twelve rounds), headgear is not permitted, and boxers are generally allowed to take much more punishment before a fight is halted. At any time, however, the referee may stop the contest if he believes that one participant can not intelligently defend him or herself due to injury. In that case, the other participant is awarded a technical knockout win, which appears on the boxer’s record as a knockout win (or loss). A technical knockout would also be awarded if a fighter lands a punch that opens a cut on the opponent, and the opponent is later deemed not fit to continue by a doctor because of the cut. For this reason, fighters often employ cutmen, whose job is to treat cuts between rounds so that the boxer is able to continue despite the cut. If a boxer simply quits fighting, or if his corner stops the fight, then the winning boxer is also awarded a technical knockout victory.
If a knockout or disqualification does not occur, the fight must go to the scorecards. Professional fights have three judges each, and each of the judges must use the 10 point must system: Under this system, each time a boxer wins a round in the judges’ eyes, the judge gives that boxer 10 points, and the other 9 or less. If the judge deems the round to be a tie, he or she may score it 10-10. When the fight reaches its scheduled distance, all scores are added, round by round, to determine who won on each judges’ cards. When all three judges have the same boxer as the winner, this is an unanimous decision. When two judges have one boxer winning the fight and the other one has it a tie, this is called a majority decision. When two judges have one boxer winning the fight and the other judge has the other boxer winning, this is called a split decision. When one judge gives his or her vote to one boxer, another one gives it to the other boxer, and the third judge calls it a tie, this is a draw. It is also a draw when two judges score the fight a tie, regardless of who the third judge scored the bout for.
In the United Kingdom, the bout is only scored by the referee, except when a title is at stake, in which case it is scored by three judges.
If a fight can not go on because of an injury caused to one of the competitors by a headbutt, there are different rules: If the fight has not reached the end of round three, (in some places, round four), the fight is declared a technical draw or a no contest. If it has reached beyond the end of round three (or four), then the scorecards are read and whoever is ahead, wins by a technical decision.
Auto racing (also known as automobile racing, autosport or motorsport) is a sport involving racing automobiles. Motor racing or motorsport may also mean motorcycle racing, and it can further include motorboat racing and air racing. It is one of the world’s most popular spectator sports and perhaps the most thoroughly commercialized.
Use of flags
In open-wheel, stock-car and other types of circuit auto races, flags are displayed to indicate the general status of a race and to communicate instructions to competitors in a race. While the flags have changed from the first years (e.g. red used to start a race), these are generally accepted for today.
Flag
Displayed from start tower
Displayed from observation post
The race has started or resumed after a full caution or stop, or the race is proceeding normally.
End of hazardous section of track.
Full course caution condition for ovals. On road courses, it means a local area of caution. Depending on the type of racing, either two yellow flags will be used for a full course caution or a sign with ‘SC’ (Safety car) will be used as the field follows the pace/safety car on track and no cars may pass.
Local caution condition — no cars may pass at the particular corner where being displayed.
Debris or slippery patches on the track.
The car with the indicated number must pit for consultation.
The session is halted; all cars on course must return to pit lane.
The car with the indicated number has mechanical trouble.
The driver of the car with the indicated number has been penalized for misbehaviour.
The driver of the car with the indicated number is disqualified or will not be scored until they report to the pits.
A car must allow another car to pass if the flag is blue only. With an orange or yellow stripe, it simply serves as a warning that faster traffic is behind.
A car is being advised to give way to faster traffic approaching.
The race is stopped—all cars must halt on the track or return to pit lane.
Snooker is a billiards sport that is played on a large (12′ × 6′) baize-covered table with pockets in each of the four corners and in the middle of each of the long side cushions. It is played using a cue, one white ball (the cue ball), 15 red balls (worth 1 point each) and 6 colours: a yellow (2 points), green (3 points), brown (4 points), blue (5 points), pink (6 points) and black ball (7 points). A player wins a frame of snooker by scoring the most points, using the cue ball to pot the balls in the manner described below. A match consists of an agreed number of frames. Snooker is particularly popular in English-speaking and Commonwealth countries, and the Far East.
Links
IBSF – International Billiards & Snooker Federation
Rugby football refers to sports descended from a common form of football developed at Rugby School in England. The two major sports are rugby league and rugby union. American football and Canadian football also originated from Rugby football.
Games descended from Rugby School rules
Rugby football
Rugby League
Rugby Union
Rugby Sevens
Touch Rugby — a variant of rugby league replacing tackles with a touch. Also call Touch Football or Touch Footy.
Tag Rugby — a form of non-contact rugby league using a velcro tag to indicate a tackle.
OzTag — a form of Tag Rugby played in Australia.
Wheelchair Rugby, also Wheelchair power tag rugby and Wheelchair rugby league
American football — called “football” in the United States, and “gridiron” or “gridiron football” in Australasia.
Arena football — an indoor version of American football
Touch football — non-tackle American football.
Flag football — non-tackle American football, like touch football using a token to indicate a tackle.
Canadian football — called simply “football” in Canada.
Canadian flag football — non-tackle Canadian football.
(Australian rules football was based partly on Rugby football, and partly on several other codes of football.)
Ice hockey, referred to simply as hockey in Canada and the United States, is a team sport played on ice. It is one of the world’s fastest sports, with players on skates capable of going high speeds on natural or artificial ice surfaces. The most prominent ice hockey nations are Canada, Czech Republic, Finland, Russia, Slovakia, Sweden and the United States. While there are 64 total members of the International Ice Hockey Federation, those seven nations have dominated ice hockey. Of the sixty medals awarded in men’s competition at the Olympic level from 1920 on, only six did not go to one of those countries (or a former entity thereof, such as Czechoslovakia or the Soviet Union) and only one such medal was awarded above bronze. [1]
Ice hockey is most popular as a sport in areas that are sufficiently cold for natural, reliable seasonal ice cover. It is one of the four major North American professional sports, represented by the National Hockey League (NHL) at the highest level. It is the official national winter sport of Canada, where the game enjoys immense popularity. Six of the thirty NHL franchises are based in Canada, but Canadians currently outnumber Americans in the league by a ratio of almost three to one, and about thirty percent of the league’s players are non-North Americans. The sport’s popularity in the US is concentrated in certain regions, notably the Northeast, the Upper Midwest, and Alaska.
Player releases a short jump shot, while her defender is either knocked down, or trying to “take a charge.”
Shooting is the act of attempting to score points throwing the ball through the basket. While methods can vary with players and situations, the most common technique can be outlined here.
The player should be positioned facing the basket with feet about shoulder-width apart, knees slightly bent, and back straight. The player holds the ball to rest in the dominant hand’s fingertips (the shooting arm) slightly above the head, with the other hand on the side of the ball. To aim the ball, the player’s elbow should be aligned vertically, with the forearm facing in the direction of the basket. The ball is shot by bending and extending the knees and extending the shooting arm to become straight; the ball rolls off the finger tips while the wrist completes a full downward flex motion. When the shooting arm is stationary for a moment after the ball released, it is known as a follow-through; it is incorporated to maintain accuracy. Generally, the non-shooting arm is used only to guide the shot, not to power it.
Players often try to put a steady backspin on the ball to deaden its impact with the rim. The ideal trajectory of the shot is somewhat arguable, but generally coaches will profess proper arch. Most players shoot directly into the basket, but shooters may use the backboard to redirect the ball into the basket.
The two most common shots that use the above described set up are the set shot and the jump shot. The set shot is taken from a standing position, with neither foot leaving the floor, typically used for free throws. The jump shot is taken while in mid-air, near the top of the jump. This provides much greater power and range, and it also allows the player to elevate over the defender. Failure to release the ball before returning the feet to the ground is a traveling violation.
Another common shot is called the layup. This shot requires the player to be in motion toward the basket, and to “lay” the ball “up” and into the basket, typically off the backboard (the backboard-free, underhand version is called a finger roll). The most crowd-pleasing, and typically highest-percentage accuracy shot is the slam dunk, in which the player jumps very high, and throws the ball downward, straight through the hoop.
A missed shot that misses the basket completely is referred to as an air ball.
The best shooters combine great dedication, coordination, and confidence. Practice is essential to shoot at a high level. Getting open is also crucial; at the pro level, top shooters rarely miss when given an unguarded look at the basket.
A batter squares to bunt, moving his hands up the barrel of the bat to increase his control and deaden the ball on impact.
The ultimate goal of the team at bat is to score runs. To accomplish this feat, the team at bat successively (in a predetermined order called a lineup or batting order) sends its nine players to the batter’s box (adjacent to home plate) where they become batters. (Each team sets its batting lineup at the beginning of the game. Changes to the lineup are tightly limited by the rules of baseball and must be communicated to the umpires, who have the substitutions announced for the opposing team and fans.
A batter’s turn at the plate is called a plate appearance or an “at-bat.” Batters advance to the bases in a variety of ways: hits, walks, hit-by-pitch, and a few others. When the batter hits a fair ball, he must run to first base, and may continue or stop at any base unless he is put out. A successful hit occurs when the batter reaches a base: reaching only first base is a single; reaching second base, a double; third base, a triple; and a hit that allows the batter to touch all bases in order on the same play is a home run, whether or not the ball is hit over the fence. Once a runner is held to a base, he may attempt to advance at any time, but is not required to do so unless the batter or another runner displaces him (called a force play). A batter always drops his bat when running the bases— otherwise, the bat would slow him down and could give rise to a call of fielder to catch it on its descent. A line drive is like a fly ball, but the ball is hit with such force that its trajectory seems level to the ground. A batted ball which is not hit into the air, and which touches the ground within the infield before it can be caught, is called a ground ball. When a ball is hit outside the foul line, it is a foul ball, requiring the batter and all runners to return to their respective bases.
Once the batter and any existing runners have all stopped at a base or been put out, the ball is returned to the pitcher, and the next batter comes to the plate. After the opposing team bats in its own order and three more outs are recorded, the first team’s batting order will continue again from where it left off.
When a runner reaches home plate, he scores a run and is no longer a base runner. He must leave the playing area until his spot in the order comes up again. A runner may only circle the bases once per plate appearance and thus can score no more than a single run.
A cricket match in progress. The lighter strip is the cricket pitch. The men wearing black trousers on the far right are the umpires.
Cricket is a team sport played between two teams of eleven players on each side. It is a bat-and-ball game played on a roughly elliptical grass field, in the centre of which is a flat strip of ground 22 yards (20.12 m) long, called a pitch. At each end of the pitch is a set of wooden stumps, called a wicket. A player from the fielding team (the bowler) propels a hard, fist-sized leather ball from one wicket towards the other, where a player from the opposing team (the batsman) defends the wicket from the ball with a wooden cricket bat. Another batsman (the “non-striker”) stands in an inactive role near the bowler’s wicket.
Generally, the batsman attempts to strike the ball with the bat, and run to the other end, exchanging places with his partner, scoring a run. However, he can attempt to run without hitting the ball, and vice versa. While the batting team scores as many runs as it can, the bowling team returns the ball back to either wicket. If the ball strikes a wicket before the batsman nearer to that wicket has reached safety then the batsman is out, or “dismissed”. The batsman can also be out by failing to stop the bowled ball from hitting the wicket, or if a fielder catches the ball before it touches the ground. Once the batsmen are not attempting to score any more runs, the ball is “dead” and is bowled again.
Once out, a batsman is replaced by the next batsman in the team. As there must always be two batsmen on the field, the team’s innings ends when ten batsmen are out, and the teams exchange roles. The number of innings, and possible restrictions on the number of balls in each, depend on the type of game played. At the end of the match – of which there are several definitions – the team that has scored more runs wins. In first-class cricket, a draw can result if the team to bat last fails to match the required total before a time limit is reached. This can add interest to one-sided games by giving the team in the worse position an incentive to play for a draw. This is distinct from a tie, which results if scores are level at the completion of both teams’ innings.
Cricket has been an established team sport for several centuries. It originated in its modern form in England and is popular mainly in the present and former members of the Commonwealth. In some countries in South Asia, including India, Pakistan, Bangladesh, and Sri Lanka, cricket is by far the most popular sport. Cricket is also a major sport in England and Wales, Australia, New Zealand, South Africa, Zimbabwe and the English-speaking countries of the Caribbean, which are collectively known in cricketing parlance as the West Indies. There are also well established amateur club competitions in countries as diverse as the Netherlands, Kenya, Nepal, and Argentina (see also: International Cricket Council).
The length of the game — a match can last six or more hours a day for up to five days in one form of the game — the numerous intervals for lunch and tea, and the rich terminology are notable aspects that can often confuse those not familiar with the sport. For its fans, the sport and the intense rivalries between top cricketing nations provide passionate entertainment and outstanding sporting achievements. It has even occasionally given rise to diplomatic outrage, the most notorious being the Bodyline series played between England and Australia in the early 1930s, or the 1981 underarm bowling incident involving Australia and New Zealand..
References
Sir Don Bradman (1990). The Art of cricket. Hodder & Stoughton. ISBN 1875892540.
Tee for the first hole at The Links at Spanish Bay
Golf (gowf in Scots) is a sport where individual players or teams hit a ball into a hole using various clubs, and is one of the few ball games that does not use a fixed standard playing area. It is defined in the Rules of Golf as “playing a ball with a club from the teeing ground into the hole by a stroke or successive strokes in accordance with the Rules.”
Golf originated in Scotland and has been played for at least five centuries in the British Isles. The oldest course in the world is The Old Links at Musselburgh. Golf, in essentially the form we know it today, has been played on Scotland’s Musselburgh Links since 1672, and earlier versions of the game had been played in the British Isles and the low-countries of Northern Europe for several centuries before that. Although often viewed as an elite pastime, golf is an increasingly popular sport that can be played for one’s entire life.
Etymology
The word Golf is first mentioned in 1457 in a Scottish statute on forbidden games as Gouf, which may be related to Dutch kolf, “bat, club”. A folk etymology also suggests golf refers to “Gentlemen Only Ladies Forbidden”.
Golf Movies
A Gentlemen’s Game
Happy Gilmore
The Greatest Game Ever Played
The Legend of Bagger Vance
Tin Cup
Caddyshack
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Jai-Alai (pronounced hi-lie in English and hi-ah-lie in Basque) means “Merry Festival” in the Basque language. The term is used to denote a fronton (or open-walled arena) used to play a variety of Pelota called Cesta Punta, and, more broadly, to the game itself. The game is characterized by the fast pace of play, in which a 125g ball covered with parchment skin can travel faster than 180 mph. The ball is placed into play and volleyed by players wearing a wicker basket glove approximately 63 to 70 cm long.
The glove, known as a Cesta-punta (in Spanish) or xistera (Basque), was invented by the French Basque Gantchiqui Diturbide (also Gantxiki Iturbide) in the 19th century.
Rules and Play
The court (or fronton) for Jai Alai consists of 3 walls (front, back, and left), and the floor between them in play. If the ball touches the floor outside these walls, it is considered out of bounds. Similarly, there is also a border going about 3ft inside the front wall that is also out of bounds. The ceiling on the court is very high, so the ball has a more predictable path.
The court is divided by 15 lines going horizontally across the court, with line 1 closest to the front wall and line 15 the back wall. When serving, the server must bounce the ball behind the serving line, then with the basket hurl it towards the front wall so it bounces between lines 4 and 7 on the rebound.
The goal in Jai Alai is to score 7 points, thus winning the game. Points are scored by the other team dropping, missing, juggling, bobbling or sending the ball out of bounds. The game is played in a round-robin format, switching teams every point, where the team to score a point stays up and the opposing team rotating out into the end of the list of opponents.
Geographic distribution
In countries such as France, Spain and Mexico the game of jai-alai is popular; in some regions, the game is played in almost every town and city.
In the United States, jai-alai enjoyed some popularity as a gambling alternative to horse racing and remains popular in Florida, where the game is used as a basis for parimutuel gambling.
By contrast, jai-alai’s popularity in the north-eastern and western United States waned as other gambling options became available. Frontons in the Connecticut towns of Hartford and Milford permanently closed, while the fronton in Bridgeport was converted to a Greyhound race track. A fronton in Newport, Rhode Island has been converted to a general gaming facility.
Jai-alai enjoyed a brief and popular stint in Las Vegas, Nevada with the opening of a fronton at the MGM Grand Casino and Hotel; however, by the early 1980s the fronton was losing money and was closed by MGM Grand owner Kirk Kerkorian.
In an effort to prevent the closure of frontons in Florida, the Florida State Legislature passed HB 1059, a bill that changed the rules regarding the operation and wagering of poker in a Pari-Mutuel facility such as a jai-alai fronton and a greyhound and horseracing track. The bill became law on August 6, 2003.
The United Auto Workers Local 8868 is the recognized bargaining agent for jai-alai players and fronton employees in Florida. The union also represented jai-alai players and fronton employees in Connecticut until its three frontons permanently closed, and in Rhode Island where at the behest of the gaming facility owners, the Rhode Island State Legislature abolished legalized jai-alai in favour of video lottery terminals.
In many of the countries where there are large greyhound race tracks with gambling, the dogs live in kennels at or near the track or by their trainers.
In the United States, the kennels are indoor crates stacked two levels high, with the females usually kept on the upper level, and males on the lower level. While the space allocated to each dog varies between locations, typical crate size is 3-1/2 feet wide by 4 feet deep by 3 feet high. While living on the track these dogs will spend most of their time in these kennels.
In several European countries (Belgium, Denmark, Czech Republic, Finland, France, Germany, Hungary, Netherlands, Sweden, Switzerland) greyhound racing is carried out by the owners of the dogs without financial interest. This amateur form of the sport is also found in some countries, such as the United States, where professional racing exists. In these countries the dogs often live as pets.
In Australia
In Australia greyhounds live in kennels at night that meet guidelines set by The Greyhound Racing Authorities in Australia, and by day many greyhounds are put into running yards or day yards to keep them entertained and exercised. This is aimed to keep greyhounds as fit, happy, and healthy as possible.
Greyhounds are checked for parasites, mulnurishment, or any other medical conditions by an on-course vet before being able to compete.
The Greyhound Racing Authorities in Australia regulates greyhound welfare and living conditions and all racing authorities in Australia finance Greyhound Adoption Groups, which house dozens of greyhounds a month.
Medical Care
In places that allow gambling on Greyhound racing the owners often treat the dogs as short-term investments. This often means that the care they receive is intended only to help them perform on the track, not for their long-term health. Greyhound adoption groups frequently report that the dogs from the tracks have tooth problems the cause of which is debated although it is likely related to either a low-quality raw meat diet or damage to the gums from chewing on metal cage bars. The groups often also find that the dogs carry tick-borne diseases and parasites due to the lack of proper preventative treatments. Due to the dense living conditions in the kennels, the dogs require regular vaccination to minimize outbreaks of diseases like kennel cough.
After the dogs are no longer able to race (generally, a greyhound’s career will end by the age of three or four), owners either keep the dog for breeding or dispose of the dog. They will sometimes kill the ex-racing greyhounds if they do not want to go through the expense of finding the dogs homes. The ratio of dogs killed to those adopted is greatly debated. There is much debate between the racing industry and anti-racing activists about the quality of the dog’s care making the exact details hard to determine.
Recently, doping has also emerged as a problem in Greyhound racing. The racing industry is actively working to prevent the spread of this practice; attempts are made to recover urine samples from all greyhounds in a race, not just the winners. Greyhounds from which samples can not be obtained for a certain number of consecutive races are subject to being ruled off the track. Violators are subject to criminal penalties and loss of their racing licenses by state gaming commissions and a permanent ban from the National Greyhound Association. The trainer of the greyhound is at all times the “absolute insurer” of the condition of the animal. The trainer is responsible for any positive test regardless of how the banned substance has entered the greyhound’s system.
Several organizations, such as British Greyhounds Retired Database, Adopt-a-Greyhound and National Greyhound Adoption Program, try to ensure that as many of the dogs as possible are adopted. Some of these groups also advocate better treatment of the dogs while at the track and/or the end of racing for profit. In recent years the racing industry has made significant progress in establishing programs for the adoption of retired racers. In addition to actively cooperating with private adoption groups throughout the country, many race tracks have established their own adoption programs at various tracks.
In recent years, several state governments in the United States have passed legislation to improve the treatment of racing dogs in their juristiction.
In venues where greyhound racing does not involve gambling, the dogs are almost invariably pets and are, therefore, generally well treated.
Though dishonesty for financial gain had existed long before, the specific term “confidence man” was first coined in 1849 by the New York Herald to describe the deceptions of William Thompson. Thompson, dressed in genteel fashion, would approach wealthy New Yorkers and, after brief conversations, ask, “Have you confidence in me to trust me with your watch until tomorrow?” The mark, placing “confidence” in Thompson’s honesty, would lend him his watch, only to have Thompson never return. Thompson’s arrest was a nationwide sensation, and the term “confidence man” passed into widespread use, including the title of Herman Melville’s 1857 novel The Confidence-Man.
Modern greyhound racing has its origins in coursing. The first recorded attempt at racing greyhounds on a straight track was made beside the Welsh Harp reservoir, Hendon in 1876, but this experiment did not develop. The sport emerged in its recognizable modern form, featuring circular or oval tracks, with the invention of the mechanical or artificial hare 1912 by Owen Patrick Smith. O.P. Smith had altruistic aims for the sport to stop the killing of the jack rabbits and see “greyhound race as we see horses”. The certificates system led way to parimutuel betting, as quarry and on-course gambling, in the United States during the 1920s. In 1926, armed with the Smith patents and a hand shake, it was introduced to Britain by an American, Charles Munn, in association with Major Lyne-Dixon, a key figure in coursing, and Brigadier-General Critchley. The deal went sour with Smith never hearing from Munn again. Like the American, International Greyhound Racing Association, the In.G.R.A. Munn and Critchley launched the Greyhound Racing Association, and held the first British meeting at Manchester’s Belle Vue. The sport was successful in cities and town throughout the U.K. – by the end of 1927, there were forty tracks operating. The sport was particularly attractive to predominantly male working-class audiences, for whom the urban locations of the tracks and the evening times of the meetings were accessible, and to patrons and owners from various social backgrounds. Betting has always been a key ingredient of greyhound racing, both through on-course bookmakers and the totalisator, first introduced in 1930. Like horse racing, it is popular to bet on the greyhound races as a form of parimutuel gambling.
In common with many other sports, greyhound racing enjoyed its highest attendances just after the Second World War—for example, there were 34 million paying spectators in 1946. The sport experienced a decline from the early 1960s, when the 1960 Betting and Gaming Act permitted off-course cash betting, although sponsorship, limited television coverage, and the later abolition of on-course betting tax have partially offset this decline.
Greyhound racing is undergoing a resurgence in popularity as more and more people discover it as both a sport and a form of gambling.
Fixed-odds gambling is a form of gambling against odds offered by a bookmaker, an individual, or on a bet exchange.
It is customary with fixed-odds gambling to know the expected odds at the time of the placement of the wager (the “live price”), however this category also accommodates wagers whose price is determined only after the race or game has taken place (the “starting price”). It is ideal for a bookmaker to price up a book such that the net outcome will always be in his favour, i.e. the sum of all possible outcomes will be in excess of 100%. The amount of the sums wagered in excess of 100% represent profit to the bookmaker in the event of a balanced book. This excess is known commonly as an overround. In the case of an imbalanced book, the bookmaker will have to pay out more winnings than what is staked, or he will earn more than mathematically expected. This may happen since there is no way for a bookmaker to know the true probabilities for the outcome of competitions left to human effort, and the fixed odds therefore being compiled on the basis of his personal view and knowledge.
With the advent of internet and bet exchange betting, the possibility of fixed-odds arbitrage actions and Dutch books against bookmakers and exchanges has expanded significantly. Betting exchanges in particular act like a stock exchange, allowing the odds to be set in the course of trading between individual bettors, usually leading to quoted odds that are reasonably close to the “true odds.”
In making a bet where your expected value is positive, you are said to be getting “the best of it”. For example, if you were to bet $1 at 10 to 1 odds (you could win $10) on the outcome of a coin flip, you would be getting “the best of it” and you should always make the bet. However if someone offered you odds of 10 to 1 that a card chosen at random from a regular 52 card deck would be the ace of spades, then you would be getting “the worst of it” because the chance is only 1 in 52 that the ace will be chosen. It is mathematically incorrect to make a bet where you are getting “the worst of it.”
When making a bet where you must put more at stake than you stand to win, you are laying the odds or laying the bet. So, for example, if you bet $1000 that it will rain tomorrow, and if you win you will only win $200 but if you lose you will lose your entire $1000, then you are laying a bet. It is possible that you could be getting “the best of it” or “the worst of it” when you lay a bet; the fact that you are laying a bet does not necessarily mean you are getting “the worst of it”. A lay bet is a bet that something won’t happen, so if you lay $50 on a horse then you are betting the horse won’t win.
A confidence trick, confidence game, also known as a con, scam, grift or flim flam, is an attempt to intentionally mislead a person or persons (known as the “mark”) usually with the goal of financial or other gain.The confidence trickster, con man, grifter, scam artist or con artist often works with one or more accomplices called shills, who try to encourage the mark by pretending to believe the trickster. In a traditional con, the mark is encouraged to believe that they will obtain money dishonestly by cheating a third party, and is stunned to find that due to what appears to be an error in pulling off the scam they are the one who loses money; in more general use, the term con is used for any fraud in which the victim is tricked into losing money by false promises of gain.
Most confidence tricks exploit the greed and dishonesty of their victims. Often, the mark tries to out-cheat the con artist, only to discover that the mark has been manipulated into this from the start. This is such a general principle in confidence tricks that there is a saying among conmen that “you can’t cheat an honest man.”
However, some tricks depend on the honesty of the victim. A common scam is where, as part of an apparently legitimate transaction, the victim is sent a worthless check, which the victim then deposits. The victim is then urged to forward the value of the check to the trickster as cash, which they may do before discovering the check bounces. A fashionable scenario, (as of 2006), is where the victim is recruited as a “financial agent” to collect “business debts”. Paper checks are not always involved: funds may be transferred electronically from another victim. More detail can be found at ScamSpeak.
Sometimes con men rely on naïve individuals who put their confidence in get-rich-quick schemes, such as ‘too good to be true’ investments. It may take years for the wider community to discover that such ‘investment’ schemes are bogus, and usually it is too late, as many people have lost their life savings in something they have been confident of investing in.
Quotations
In response to the question “Who’s going to believe a con artist?” Ben Matlock of Matlock responded, “Everyone, if she’s good.”
References
Blundell, Nigel [1982] (1984). The World’s Greatest Crooks and Conmen and other mischievous malefactors. London: Octopus Books. ISBN 0-7064-2144-2.
Maurer, David W. (1940). The Big Con: The Story of the Confidence Man and the Confidence Game. New York: The Bobbs Merrill company. ISBN 0-3854-9538-2.
Maurer, David W. (1974). The American Confidence Man. Springfield: Charles C. Thomas, Publisher. ISBN 0-3980-2974-1.
Ball, J. Bowyer; Whaley, Barton (1982). Cheating and Deception. New Brunswick (USA), London (UK): Transaction Publishers. ISBN 0-88738-868-X.
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