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	<title>Gambling Blog &#187; Lottery Guide</title>
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	<description>Gambling as a betting action</description>
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		<title>Punchboard</title>
		<link>http://www.gamblingweblog.com/2010/03/03/punchboard/</link>
		<comments>http://www.gamblingweblog.com/2010/03/03/punchboard/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 16:43:32 +0000</pubDate>
		<dc:creator>Nicolae</dc:creator>
				<category><![CDATA[Lottery Guide]]></category>
		<category><![CDATA[game board]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Larceny]]></category>
		<category><![CDATA[lottery]]></category>
		<category><![CDATA[punchboard]]></category>
		<category><![CDATA[references]]></category>

		<guid isPermaLink="false">http://www.gamblingweblog.com/?p=2390</guid>
		<description><![CDATA[
A punchboard is a game board, primarily consisting of a number of  holes which was used once for lottery playings.
History
Punchboards were originally used in the eighteenth century for gambling  purposes. A local tavern owner would constuct a game board out of wood, drill  small holes in it, and fill each hole with [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2391" title="Punchboard" src="http://www.gamblingweblog.com/wp-content/uploads/2010/03/Punchboard.jpg" alt="" width="184" height="202" /></p>
<p>A <strong>punchboard</strong> is a game board, primarily consisting of a number of  holes which was used once for lottery playings.</p>
<h2>History</h2>
<p>Punchboards were originally used in the eighteenth century for gambling  purposes. A local tavern owner would constuct a game board out of wood, drill  small holes in it, and fill each hole with a small piece of paper. After a  patron buyes the punchboard, he would puncture one of the holes in the paper  with a nail. If the game piece contained a winning number, the patron won the  prize.</p>
<h2>Decline in use</h2>
<p>In the nineteenth century, gamblers eventually drilled into their own holes  (they knew where the big money was, because they made the board). The  punchboard&#8217;s use started to decline.</p>
<h2>Popular again</h2>
<p>In the late 1800s, a new type of punchboard was introduced. This one involved  putting paper in both the front and back of the hole (to help prevent operators  from cheating). These new punchboards became popular to buy at drugstores, and  they were sold with a metal stylus. The punchboard soon became increasingly  similar to today&#8217;s lottery tickets.</p>
<p>Soon, the punchboard became cheap and easy to assemble, and the industry  flourished. Noted gambling author John Scarne estimates that 30 million  punchboards were sold in the years between 1910 to 1915. He also estimates that  50 million punchboards were sold in 1939 alone, during the peak of their  popularity.</p>
<h2>After the war</h2>
<p>After World War II, use of the punchboard as a gambling tool began to decline  because many people started to frown at its gambling-like nature, and the  punchboard was outlawed in many states. However, the use of punchboards for  advertisement were starting to gain popularity. Many companies started hiding  goods such as bottles of beer and cigarettes inside punchboards. Zippo lighters  reportedly sold more than 300,000 lighters through punchboard advertising  between 1934 and 1940.</p>
<h2>Larceny</h2>
<p>People have been cheating on punchboards ever since they were first invented.  Many operators know where the big prize holes are; they used to create  punchboards with very few holes so they could easily track the big money.</p>
<p>Other gamblers could make a dirty deal with the costumers: give the costumer  a &#8220;map&#8221; of where the big prizes are on the punchboard. This came to prevention  by the use of serial numbers: the costumer would present the slip to the  operator, and if the serial numbers matched, the costumer was declared a winner.</p>
<h2>Other references in popular culture</h2>
<p>The movie The Flim-Flam Man starring George C. Scott involved the use of  illegal gambling through punchboards.</p>
<h2>Links</h2>
<ul>
<li> <a title="http://www.punchboard.com" href="http://www.punchboard.com/"> History of the punchboard</a></li>
</ul>
<p>This article is licensed under the <a href="http://www.gnu.org/copyleft/fdl.html">GNU Free Documentation License</a>.  It uses material from the <a href="http://www.wikipedia.org/">Wikipedia</a>.</p>
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		<title>Numbers game</title>
		<link>http://www.gamblingweblog.com/2009/09/07/numbers-game/</link>
		<comments>http://www.gamblingweblog.com/2009/09/07/numbers-game/#comments</comments>
		<pubDate>Mon, 07 Sep 2009 14:12:29 +0000</pubDate>
		<dc:creator>Nicolae</dc:creator>
				<category><![CDATA[Lottery Guide]]></category>
		<category><![CDATA[bettors]]></category>
		<category><![CDATA[Daily Numbers Game]]></category>
		<category><![CDATA[lottery game]]></category>
		<category><![CDATA[Nigger Pool]]></category>
		<category><![CDATA[numbers game]]></category>
		<category><![CDATA[payout]]></category>
		<category><![CDATA[policy game]]></category>
		<category><![CDATA[Policy Racket]]></category>
		<category><![CDATA[state lotteries]]></category>

		<guid isPermaLink="false">http://www.gamblingweblog.com/?p=1527</guid>
		<description><![CDATA[
The Numbers Game or Policy Racket is a lottery game where the  bettor attempts to pick three or four numbers from zero to nine that will be  randomly drawn. Before the advent of state-operated lotteries, the gambler would  place his or her bet with a bookie at a candy shop or a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/ppdigital/2327060953/"><img class="alignnone size-full wp-image-1528" title="Dice" src="http://www.gamblingweblog.com/wp-content/uploads/2009/09/2327060953_9eb9d8d505.jpg" alt="Dice" width="500" height="333" /></a></p>
<p>The <strong>Numbers Game</strong> or <strong>Policy Racket</strong> is a lottery game where the  bettor attempts to pick three or four numbers from zero to nine that will be  randomly drawn. Before the advent of state-operated lotteries, the gambler would  place his or her bet with a bookie at a candy shop or a tavern. Today, state  lotteries offer this game as the Daily Numbers Game. A runner carries the money  and betting slips between the betting parlors and the headquarters.</p>
<p>Different  policy banks would offer different payout ratios, though a payoff of 600 to 1  was typical. One of the game&#8217;s attractions to low income and working class  bettors was the ability to bet small amounts of money. Usually a gambler could  bet as little as ten cents with the possibility of winning sixty dollars. Also  bookies, unlike state lotteries, could extend credit to the bettor.</p>
<p>In the northeastern United States this game was known as the &#8220;Nigger Pool&#8221;.  This reflected the belief that the game originated in black neighborhoods.</p>
<p>One of the problems of the early game was to find a way to draw a random  number that the bookie could not be accused of choosing unfairly. One method was  to take the last three numbers in the published daily balance of the United  States Treasury. When the Treasury began rounding off the balance many bookies  began to use the &#8220;mutuel&#8221; number. This number consisted of the last dollar digit  of the daily total handle of the Win, Place and Show bets at a local race track,  read from top to bottom.</p>
<p>For example, if the daily handle was:</p>
<ul>
<li>Win.. $1001.23</li>
<li>Place. $582.56</li>
<li>Show&#8230; $27.61</li>
</ul>
<p>then the daily number was 127.</p>
<p>This variant of the numbers game, where the number depends on an event beyond  the bookie&#8217;s control, is sometimes called a policy game.</p>
<p>In 1875, a report of a select committee of the New York State Assembly stated  that &#8220;the lowest, meanest, worst form, however, which gambling takes in the city  of New York, is what is known as policy playing.&#8221;<sup id="_ref-0"><a href="#_note-0">[1]</a></sup></p>
<p>Today, state lotteries use mechanical devices to draw the number. They also  pay under a parimutuel betting system.</p>
<p>Since most bookies in the United States operate outside of the law, there is  no way to gauge what effect the legalization of state-run gambling has had on  the Numbers Game. Some gamblers still prefer to play with a bookie for a number  of reasons. Among them are a guaranteed payoff, betting on credit, and calling  in one&#8217;s bet on the telephone.</p>
<h2>Payout</h2>
<p>In illegal numbers games, typically certain more popular numbers, known as <em> cut numbers</em>, have reduced payoffs. A player&#8217;s chance of winning on one  number is only one in 999; his winnings may pay off at 800 to 1.</p>
<ol>
<li id="_note-0"><strong> <a href="file:///E:/www/gambling/gambling/Numbers_game.html#_ref-0">^</a></strong> Holice and Debbie, <em>Our Police Protectors: History of New York Police</em> <a title="http://www.usgennet.org/usa/ny/state/police/ch13pt1.html" href="http://www.usgennet.org/usa/ny/state/police/ch13pt1.html"> Chapter 13, Part 1</a>. Accessed on 4/2/2005</li>
</ol>
<p>This guide is licensed under the <a href="http://www.gnu.org/copyleft/fdl.html">GNU Free Documentation License</a>.  It uses material from the <a href="http://www.wikipedia.org/">Wikipedia</a>.</p>
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		<title>Mega numbers</title>
		<link>http://www.gamblingweblog.com/2009/06/24/mega-numbers/</link>
		<comments>http://www.gamblingweblog.com/2009/06/24/mega-numbers/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 20:20:52 +0000</pubDate>
		<dc:creator>Nicolae</dc:creator>
				<category><![CDATA[Lottery Guide]]></category>
		<category><![CDATA[Lottery games]]></category>
		<category><![CDATA[lotto]]></category>
		<category><![CDATA[Mega Millions]]></category>
		<category><![CDATA[mega number]]></category>
		<category><![CDATA[Powerball]]></category>
		<category><![CDATA[prize]]></category>
		<category><![CDATA[Super Lotto]]></category>

		<guid isPermaLink="false">http://www.gamblingweblog.com/?p=1325</guid>
		<description><![CDATA[Many states have set up Lottery games that award a substantial prize, often in  the tens or even hundreds of millions of dollars to some lucky winner or group  of winners. Such games often go by the name of Lotto or Super Lotto or even Mega  Millions. In a typical game, either [...]]]></description>
			<content:encoded><![CDATA[<p>Many states have set up Lottery games that award a substantial prize, often in  the tens or even hundreds of millions of dollars to some lucky winner or group  of winners. Such games often go by the name of Lotto or Super Lotto or even Mega  Millions. In a typical game, either five or six rubber balls will be randomly  selected by a machine from a set of 47, 49, or a similar valued number of balls.  The number of balls is chosen so that the chance of a random player matching all  of the numbers is anywhere from 1 in about 14 million (for a 6/49) game to  something on the order of 1 in one hundred million or greater, for certain Mega  games or Powerball games.</p>
<p>In a simple Lotto type game, the order in which the  numbers are drawn from the machine does not matter, so if a ticket holder has  the numbers 1,2,3,4 and 5, and if the order in which the machine selects these  numbers is 5,2,4,3, and 1; then the ticket is still a winner. However in a mega  game, in order to win the main prize, the player must match the first five  numbers drawn in any order, but then must also match the last number drawn  exactly. For the game which is currently offered in California under the name  Super Lotto, the first five numbers drawn are from a set of 47 white rubber  balls, which are selected by one machine, and the mega number is chosen as just  one ball from a set of 27 purple balls, which is selected by a second machine.  The Mega Millions game is similar, but it uses a set of 56 balls for the first  five drawn, and another set of 46 for the final ball, known as the mega number.</p>
<p>This guide is licensed under the <a href="http://www.gnu.org/copyleft/fdl.html">GNU Free Documentation License</a>.  It uses material from the <a href="http://www.wikipedia.org/">Wikipedia</a>.</p>
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		<title>Powerballs And Bonus Balls</title>
		<link>http://www.gamblingweblog.com/2009/04/29/powerballs-and-bonus-balls/</link>
		<comments>http://www.gamblingweblog.com/2009/04/29/powerballs-and-bonus-balls/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 16:29:26 +0000</pubDate>
		<dc:creator>Nicolae</dc:creator>
				<category><![CDATA[Lottery Guide]]></category>
		<category><![CDATA[balls]]></category>
		<category><![CDATA[Bonus Balls]]></category>
		<category><![CDATA[combinations]]></category>
		<category><![CDATA[EuroMillions]]></category>
		<category><![CDATA[lotteries]]></category>
		<category><![CDATA[lottery]]></category>
		<category><![CDATA[lotto]]></category>
		<category><![CDATA[numbers]]></category>
		<category><![CDATA[odds]]></category>
		<category><![CDATA[pool]]></category>
		<category><![CDATA[Powerballs]]></category>
		<category><![CDATA[UK lottery]]></category>

		<guid isPermaLink="false">http://www.gamblingweblog.com/?p=1249</guid>
		<description><![CDATA[Many lotteries have a &#8220;powerball&#8221; (or &#8220;bonus ball&#8221;). If the powerball is  drawn from a different pool of numbers from the main lottery, then  simply multiply the odds by the number of powerballs. For example, in the 6 from  49 lottery we have been discussing in this article, if there were 10 [...]]]></description>
			<content:encoded><![CDATA[<p>Many lotteries have a &#8220;powerball&#8221; (or &#8220;bonus ball&#8221;). If the powerball is  drawn from a <em><strong>different pool of numbers</strong></em> from the main lottery, then  simply multiply the odds by the number of powerballs. For example, in the 6 from  49 lottery we have been discussing in this article, if there were 10 powerball  numbers, then the odds of getting a score of 3 and the powerball would be 1 in  56.66 x 10, or 566.6 (the <em>probability</em> would, of course, be divided by 10,  to give an exact value of 8815/4994220).</p>
<p>Where more than 1 powerball is drawn from a separate pool of balls to the  main lottery (e.g. the Euromillions game), the odds of the different possible  powerball matching scores should be calculated using the method shown in the  &#8220;other scores&#8221; section above (in other words, treat the powerballs like a  mini-lottery in their own right), and then multiplied by the odds of achieving  the required main-lottery score.</p>
<p>If the powerball is drawn from the <em><strong>same pool of numbers</strong></em> as the  main lottery, then, for a given target score, one must calculate the number of  winning combinations which includes the powerball. For games based on the  Canadian lottery (e.g. Lotto, the UK lottery), after the 6 main balls are drawn,  an extra ball is drawn from the same pool of balls, and this becomes the  powerball (or &#8220;bonus ball&#8221;), and there is an extra prize for matching 5 balls +  the bonus ball. As described in the &#8220;other scores&#8221; section above, the number of  ways one can obtain a score of 5 from a single ticket is c(6,5)*c(43,1), or 258.  Since the number of remaining balls is 43, and your ticket has 1 unmatched  number remaining, 1/43 of these 258 combinations will match the next ball drawn  (the powerball) &#8211; so there are 258/43 = 6 ways of achieving it. Therefore, the  odds of getting a score of 5 + powerball are c(49,6)/6 = 1 in 2,330,636.</p>
<p>Of the 258 combinations that match 5 of the main 6 balls, in 42/43 of them  the remaining number will not match the powerball, giving odds of  c(49,6)/(258*(42/43)) = 166474/3 (approx 55491.33) for obtaining a score of 5  without matching the powerball.</p>
<p>Using the same principle, to calculate the odds of getting a score of 2 +  powerball, calculate the number of ways to get a score of 2 as c(6,2)*c(43,4) =  1,851,150 then multiply this by the probability of one of the remaining four  numbers matching the bonus ball &#8211; which is 4/43. 1,851,150*(4/43) = 172,200, so  the probability of obtaining the score of 2 + bonus ball is 172,200/c(49,6) =  1025/83237. This gives approximate decimal odds of 81.2.</p>
<p>This guide is licensed under the <a href="http://www.gnu.org/copyleft/fdl.html">GNU Free Documentation License</a>.  It uses material from the <a href="http://www.wikipedia.org/">Wikipedia</a>.</p>
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		<title>Lottery Mathematics &#8211; Odds of getting other scores in choosing 6 from 49</title>
		<link>http://www.gamblingweblog.com/2009/04/03/lottery-mathematics-odds-of-getting-other-scores-in-choosing-6-from-49/</link>
		<comments>http://www.gamblingweblog.com/2009/04/03/lottery-mathematics-odds-of-getting-other-scores-in-choosing-6-from-49/#comments</comments>
		<pubDate>Fri, 03 Apr 2009 10:57:36 +0000</pubDate>
		<dc:creator>Nicolae</dc:creator>
				<category><![CDATA[Lottery Guide]]></category>
		<category><![CDATA[6 from 49]]></category>
		<category><![CDATA[combinations]]></category>
		<category><![CDATA[lottery]]></category>
		<category><![CDATA[Lottery Mathematics]]></category>
		<category><![CDATA[odds]]></category>
		<category><![CDATA[probability]]></category>
		<category><![CDATA[scores]]></category>

		<guid isPermaLink="false">http://www.gamblingweblog.com/2009/04/03/lottery-mathematics-odds-of-getting-other-scores-in-choosing-6-from-49/</guid>
		<description><![CDATA[One must calculate the total number of lottery combinations (c(49,6) =  13,983,816, as explained in the section above), and divide it by the number of  those combinations which give the desired result &#8211; which equates to the number  of ways one can select the winning numbers multiplied by the number of ways [...]]]></description>
			<content:encoded><![CDATA[<p>One must calculate the total number of lottery combinations (c(49,6) =  13,983,816, as explained in the section above), and divide it by the number of  those combinations which give the desired result &#8211; which equates to the number  of ways one can select the winning numbers multiplied by the number of ways one  can select the losing numbers.</p>
<p>For a score of n (e.g. if 3 of your numbers match the 6 balls drawn, then  n=3), there are c(6,n) ways of selecting the n winning numbers from the 6 drawn  balls. For one&#8217;s losing numbers, there are c(43,6 &#8211; n) ways to select them from  the 43 losing lottery numbers. The total number of combinations giving that  result is, as stated above, the first number multiplied by the second. The  expression is therefore c(49,6)/(c(6,n)*c(43,6-n)). This gives the following  results (remember that <em>odds</em> are the reciprocal of <em>probability</em>):</p>
<table id="table1" class="wikitable" border="0" cellspacing="3">
<tbody>
<tr>
<th>Score</th>
<th>Calculation</th>
<th>Exact Probability</th>
<th>Approximate Decimal Odds</th>
</tr>
<tr>
<td>0</td>
<td>c(49,6)/(c(6,0)*c(43,6))</td>
<td>435461/998844</td>
<td>1 in 2.29</td>
</tr>
<tr>
<td>1</td>
<td>c(49,6)/(c(6,1)*c(43,5))</td>
<td>68757/166474</td>
<td>1 in 2.42</td>
</tr>
<tr>
<td>2</td>
<td>c(49,6)/(c(6,2)*c(43,4))</td>
<td>44075/332948</td>
<td>1 in 7.55</td>
</tr>
<tr>
<td>3</td>
<td>c(49,6)/(c(6,3)*c(43,3))</td>
<td>8815/499422</td>
<td>1 in 56.66</td>
</tr>
<tr>
<td>4</td>
<td>c(49,6)/(c(6,4)*c(43,2))</td>
<td>645/665896</td>
<td>1 in 1032.4</td>
</tr>
<tr>
<td>5</td>
<td>c(49,6)/(c(6,5)*c(43,1))</td>
<td>43/2330636</td>
<td>1 in 54201</td>
</tr>
<tr>
<td>6</td>
<td>c(49,6)/(c(6,6)*c(43,0))</td>
<td>1/13983816</td>
<td>1 in 13983816</td>
</tr>
</tbody>
</table>
<h2>References</h2>
<ul>
<li><em>This article incorporates text from the</em> Encyclopædia Britannica 	<em>Eleventh Edition, a publication now in the public domain.</em></li>
</ul>
<p>Need an webmaster? Click <a href="mailto:nicolae@sfetcu.com">HERE</a></p>
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		<title>Lottery Mathematics &#8211; Calculation explained in choosing 6 from 6 of 49</title>
		<link>http://www.gamblingweblog.com/2009/03/18/lottery-mathematics-calculation-explained-in-choosing-6-from-6-of-49/</link>
		<comments>http://www.gamblingweblog.com/2009/03/18/lottery-mathematics-calculation-explained-in-choosing-6-from-6-of-49/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 15:31:09 +0000</pubDate>
		<dc:creator>Nicolae</dc:creator>
				<category><![CDATA[Lottery Guide]]></category>

		<guid isPermaLink="false">http://www.gamblingweblog.com/?p=1123</guid>
		<description><![CDATA[In a typical 6/49 lotto, 6 (k) numbers are drawn from a range of 49 (n) and  if the 6 numbers on a ticket match the numbers drawn, the ticket holder is a  jackpot winner &#8211; this is true no matter the order in which the numbers appear.  The odds of this [...]]]></description>
			<content:encoded><![CDATA[<p>In a typical 6/49 lotto, 6 (k) numbers are drawn from a range of 49 (n) and  if the 6 numbers on a ticket match the numbers drawn, the ticket holder is a  jackpot winner &#8211; this is true no matter the order in which the numbers appear.  The odds of this happening are 1 in 14 million (13,983,816 to be exact).</p>
<p>The relatively small chance of winning can be demonstrated as follows:</p>
<p>Starting with a bag of 49 differently-numbered lottery balls, there is  clearly a 1 in 49 chance of predicting the number of the 1st ball out of the  bag. Accordingly, there are 49 different ways of choosing that first number.  When the draw comes to the 2nd number, there are now only 48 balls left in the  bag (in case of no return of already drawn balls to the bag), so there is now a  1 in 48 chance of predicting this number.</p>
<p>Thus, each of the 49 ways of choosing the first number has 48 different ways  of choosing the second. This means that the odds of correctly predicting 2  numbers drawn from 49 is calculated as: 49 x 48. On drawing the third number  there are only 47 ways of choosing the number; but of course someone picking  numbers would have gotten to this point in any of 49 x 48 ways, so the chances  of correctly predicting 3 numbers drawn from 49 is calculated as: 49 x 48 x 47.  This continues until the sixth number has been drawn, giving the final  calculation: 49 x 48 x 47 x 46 x 45 x 44 (also written as 49! / (49-6)!). This  works out to a very large number (10,068,347,520), which is however much bigger  than the 14 million stated above.</p>
<p>The last step needed to understand that the order of the 6 numbers is not  significant. That is, if a ticket has the numbers 01, 02, 03, 04, 05, 06 &#8211; it  wins as long as all the numbers 1 through 6 are drawn, no matter what order they  come out. Accordingly, given any set of 6 numbers, there are 6 x 5 x 4 x 3 x 2 x  1 = 6 factorial = 6! = 720 ways they could be drawn. Dividing 10,068,347,520 by  720 gives <strong>13,983,816</strong>, also written as 49! / (6!·(49-6)!), or more  generally as</p>
<p align="center"><strong>C(n/k) = (n!)/(k!(n-k)!)</strong>.</p>
<p>In most popular spreadsheets, the combinations function is COMBIN(n,k). For  example, COMBIN(49,6) (the calculation shown above), would return 13,983,816.  For the rest of this article, we will use the notation c(n,k) for convenience.</p>
<p>This guide is licensed under the <a href="http://www.gnu.org/copyleft/fdl.html">GNU Free Documentation License</a>.  It uses material from the <a href="http://www.wikipedia.org/">Wikipedia</a>.</p>
<p>Need an webmaster? Click <a href="mailto:nicolae@sfetcu.com">HERE</a></p>
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		<title>Kot bo sitah</title>
		<link>http://www.gamblingweblog.com/2009/03/03/kot-bo-sitah/</link>
		<comments>http://www.gamblingweblog.com/2009/03/03/kot-bo-sitah/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 12:28:52 +0000</pubDate>
		<dc:creator>Nicolae</dc:creator>
				<category><![CDATA[Lottery card games]]></category>
		<category><![CDATA[Arab]]></category>
		<category><![CDATA[card game]]></category>
		<category><![CDATA[Kot bo sitah]]></category>
		<category><![CDATA[spades]]></category>

		<guid isPermaLink="false">http://www.gamblingweblog.com/?p=1070</guid>
		<description><![CDATA[Kot bo sitah is a card game famous in the Arab world. It depends on  putting a cap on a number and it is played by six people. The spades is usually  the strongest thing to play with. The game depends on giving each player a set  of random cards and he [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Kot bo sitah</strong> is a card game famous in the Arab world. It depends on  putting a cap on a number and it is played by six people. The spades is usually  the strongest thing to play with. The game depends on giving each player a set  of random cards and he should through the cards and the spades always eat other.</p>
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		<title>Hollywood Poker</title>
		<link>http://www.gamblingweblog.com/2009/02/12/hollywood-poker/</link>
		<comments>http://www.gamblingweblog.com/2009/02/12/hollywood-poker/#comments</comments>
		<pubDate>Thu, 12 Feb 2009 12:15:33 +0000</pubDate>
		<dc:creator>Nicolae</dc:creator>
				<category><![CDATA[Lottery card games]]></category>
		<category><![CDATA[End Of Game]]></category>
		<category><![CDATA[equipment]]></category>
		<category><![CDATA[game play]]></category>
		<category><![CDATA[Hollywood Poker]]></category>
		<category><![CDATA[players]]></category>

		<guid isPermaLink="false">http://www.gamblingweblog.com/?p=1021</guid>
		<description><![CDATA[The origins of this game are unknown but it can be found at the kitchen tables  across the Canadian Prairies
Equipment

Chips
3+ Decks
2+ Players

Players
There are players and the dealer, both of which pivotal to game play.  PLAYERS: participate in every game DEALER: the dealer only plays in games  specified. They also play house and [...]]]></description>
			<content:encoded><![CDATA[<p>The origins of this game are unknown but it can be found at the kitchen tables  across the Canadian Prairies</p>
<h2>Equipment</h2>
<ul>
<li>Chips</li>
<li>3+ Decks</li>
<li>2+ Players</li>
</ul>
<h2>Players</h2>
<p>There are players and the dealer, both of which pivotal to game play.  PLAYERS: participate in every game DEALER: the dealer only plays in games  specified. They also play house and make up any differences. Position moves to  the left each round.</p>
<h2>Game Play</h2>
<p>Dealer gives five cards to everyone face down.</p>
<p>I. Red Black Each player bets whether the majority of cards is red or black,  if all are one type the bet is doubled.</p>
<p>II. Poker Dealers deals house hand face down. Players place bets against the  house only.</p>
<p>III. Bingo Dealer calls bingo cards while players put one chip on every card  called. The winner(s) get all chips placed on the cards</p>
<p>IV. Put &amp; Take Dealer flips cards (one at a time); first puts in one, second  puts in two… and then first takes one, second takes two… the dealer makes up the  difference</p>
<p>V. Counting Dealer flips cards from deck counting out loud (ace, two,  three…). If a card flipped matches the verbal card, players give the amount on  the card (Jack eleven, Queen twelve, King thirteen)</p>
<h2>End Of Game</h2>
<p>As soon as a player runs out of chips the player is out of the game. If the  game is called short the player with the most chip wins.</p>
<p>This guide is licensed under the <a href="http://www.gnu.org/copyleft/fdl.html">GNU Free Documentation License</a>.  It uses material from the <a href="http://www.wikipedia.org/">Wikipedia</a>.</p>
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		<title>Fuck the Dealer</title>
		<link>http://www.gamblingweblog.com/2009/02/03/fuck-the-dealer/</link>
		<comments>http://www.gamblingweblog.com/2009/02/03/fuck-the-dealer/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 12:58:33 +0000</pubDate>
		<dc:creator>Nicolae</dc:creator>
				<category><![CDATA[Lottery card games]]></category>
		<category><![CDATA[circle]]></category>
		<category><![CDATA[dealer]]></category>
		<category><![CDATA[drinking game]]></category>
		<category><![CDATA[Fuck the Dealer]]></category>
		<category><![CDATA[Hi-Lo]]></category>
		<category><![CDATA[Midwest]]></category>
		<category><![CDATA[player]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[Rules]]></category>

		<guid isPermaLink="false">http://www.gamblingweblog.com/?p=990</guid>
		<description><![CDATA[
Fuck the Dealer is a simple drinking game popular in the Midwest. It is  best played by three to six players, although it can be played with more. It is  similar to the game Hi-Lo, except that all cards are laid out face up on the  table once they&#8217;ve been played.
The rules
Play [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-991" title="Cards that have already been played are laid out in order." src="http://www.gamblingweblog.com/wp-content/uploads/2009/02/cardsftd.jpg" alt="Cards that have already been played are laid out in order." width="450" height="65" /></p>
<p><strong>Fuck the Dealer</strong> is a simple drinking game popular in the Midwest. It is  best played by three to six players, although it can be played with more. It is  similar to the game Hi-Lo, except that all cards are laid out face up on the  table once they&#8217;ve been played.</p>
<h2>The rules</h2>
<p>Play starts with one person, the &#8216;Dealer&#8217;, shuffling the cards and placing  them face down in front of him.</p>
<p>The person to the dealer&#8217;s left becomes the first &#8216;Player&#8217;. The Player tries  to guess what the top card on the deck is. The dealer then looks at the top card  and tells him whether or not his guess was right. If the player guesses  correctly, the dealer takes <strong>five</strong> drinks. Otherwise, the dealer tells the  player whether the top card is &#8216;Higher&#8217; or &#8216;Lower&#8217; than his guess. The player  then gets one more chance to guess correctly. If he guesses correctly on the  second attempt, the dealer takes <strong>three</strong> drinks. If the player guesses  incorrectly, the player drinks the difference between his guess and the card.  (i.e. if he guesses a &#8216;5&#8242; and the card was a really &#8216;3&#8242;, the player must take 2  drinks.)</p>
<p>In either case, the dealer now places the card face up in front of him.  Arrange the cards in an organized fashion, so everyone can see which cards have  already been drawn(see image right). When all four of a particular card have  been drawn, it is considered to be &#8220;closed out&#8221;. Cards which have been closed  out are flipped over to help everyone see that no more of those cards are  available.</p>
<p>Now, play continues and the dealer looks at the next person and asks him to  pick a card. This continues until two players <em>in a row</em> guess incorrectly.  When that happens, the player to the dealer&#8217;s left becomes the new &#8216;Dealer&#8217;.</p>
<p>It is important to note that there are two &#8216;circles&#8217; going on &#8211; the <em>dealer</em> circle, and the <em>player</em> circle. The next &#8216;Dealer&#8217; is always the person to  the current dealer&#8217;s left. Likewise, the next &#8216;player&#8217; is always the person to  the left of the last player &#8212; The next player does not change just because a  new person is made dealer. The next player is NOT automatically the person to  the new dealer&#8217;s left&#8230; unless of course the player to the Dealer&#8217;s left is the  next person in line. And of course, the player and the dealer cannot be the same  person. But if that situation should ever occur, the &#8216;dealer&#8217; circle takes  priority over the &#8216;player&#8217; circle.</p>
<p>Play continues until the dealer is left with three cards. At that point, the  dealer is considered to be &#8216;Fucked&#8217; and must do a shot. (Since there are only  three cards, the player is guaranteed to guess correctly on the second attempt.  Therefore, the dealer is figuratively &#8216;Fucked&#8217;! Hence, the title of the game)</p>
<p>This guide is licensed under the <a href="http://www.gnu.org/copyleft/fdl.html">GNU Free Documentation License</a>.  It uses material from the <a href="http://www.wikipedia.org/">Wikipedia</a>.</p>
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		<title>Faro history</title>
		<link>http://www.gamblingweblog.com/2009/01/25/faro-history/</link>
		<comments>http://www.gamblingweblog.com/2009/01/25/faro-history/#comments</comments>
		<pubDate>Sun, 25 Jan 2009 12:21:40 +0000</pubDate>
		<dc:creator>Nicolae</dc:creator>
				<category><![CDATA[Faro]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[bankers]]></category>
		<category><![CDATA[Basset]]></category>
		<category><![CDATA[Card games]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gentlemen]]></category>

		<guid isPermaLink="false">http://www.gamblingweblog.com/?p=958</guid>
		<description><![CDATA[
Faro was undoubtedly one of the most popular card games of the 18th century,  especially among the lower classes. Although both faro and Basset were forbidden  in France, on severe penalties, these games continued to be in great vogue in  England during the 18th century; apparently because it was easy to learn, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-959" title="faro layout" src="http://www.gamblingweblog.com/wp-content/uploads/2009/01/farolayout.jpg" alt="faro layout" width="407" height="266" /></p>
<p>Faro was undoubtedly one of the most popular card games of the 18th century,  especially among the lower classes. Although both faro and Basset were forbidden  in France, on severe penalties, these games continued to be in great vogue in  England during the 18th century; apparently because it was easy to learn, it  gave the appearance of being very fair, and, lastly, it was a very quiet, quick  game, and could be played discreetly. &#8220;Our life here,&#8221; writes Gilly Williams to  George Selwyn in 1752, &#8220;would not displease you, for we eat and drink well, and  the Earl of Coventry holds a Pharaoh-bank every night to us, which we have  plundered considerably.&#8221; Charles James Fox preferred faro to any other game, as  did american con man Soapy Smith. It was said that every faro table in Soapy&#8217;s  Tivoli Club, in Denver, Colorado in 1889 was gaffed (made to cheat). Faro was  played all over the United States, by the rich and the poor, during the 19th  century.</p>
<p>Faro&#8217;s detractors regarded it as a dangerous scam that destroyed families and  reduced men to poverty. This reputation is likely due to the use by some bankers  of rigged dealing boxes that allowed the banker to manipulate the draw of the  cards after observing the players&#8217; bets.</p>
<p>Faro bankers were alleged to employ &#8216;gentlemen&#8217; to give a very favourable  report of the game to the town, so that the games would be allowed to transpire  without further inquiry.</p>
<p>This guide is licensed under the <a href="http://www.gnu.org/copyleft/fdl.html">GNU Free Documentation License</a>.  It uses material from the <a href="http://www.wikipedia.org/">Wikipedia</a>.</p>
<p><em>Video: History of Gambling in America &#8211; part 1 of 5</em></p>
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