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History of two-up game

The exact origins of the game are obscure, but it seems to have evolved from “pitch and toss”, a gambling game involving tossing a single coin into the air and wagering on the result of the toss which was popular amongst poorer English and Irish citizens in the 18th century. The predilection of the convicts for this game was noted as early as 1798 by the colony’s first Judge Advocate, as well as the lack of skill and consequent losses at it.

There is evidence to suggest that pitch and toss had evolved into two-up, using two coins by the 1850′s, and the game was played on the goldfields of the eastern states, and spread across the country with subsequent goldrushes elsewhere in Australia. As time passed, increasingly elaborate illegal “two-up schools” grew around Australia, to the consternation of authorities but in fact with the assistance of corrupt police officers.

The game was played extensively by Australia’s soldiers during World War I, and games of two-up at which an even blinder official eye was cast became a regular part of ANZAC Day celebrations for the returned soldiers.

The games continued illegally for most of the 20th century throughout Australia, exclusively involving men and usually only Anglo-Australian men. Two-up was the basis of one of Australia’s first major illegal gaming operations, the legendary Thommo’s Two-up School, which operated at various locations in Sydney (sometimes even on boats and hired ferries) from the early years of the 20th century until well after World War II. Crime writer David Hickie claims that Thommo’s was turning over tens of thousands of pounds annually by the 1920s, and it is generally acknowledged that it flourished for decades thanks to endemic police and official corruption.

Legal two-up arrived in Australia with its introduction as a “table” game at the new casino in Hobart in 1973. Laws were subsequently passed legalising two-up on Anzac Day and also legalising it at several two-up schools in outback towns (mainly as a tourist attraction). Two-up is now played at many of Australia’s casinos, but from the 1960s onwards it began to drop out of the illegal gaming culture. It was at first supplanted by the card game baccarat, which enjoyed a considerable vogue in the 1960s at the numerous illegal gaming houses around Sydney, but ultimately it was overtaken by the mainstream adoption of poker machines (slot machines) in NSW clubs. It is also played at Returned Serviceman’s Leagues (RSLs) on Anzac Day.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

History of greyhound racing

jas dog race

Modern greyhound racing has its origins in coursing. The first recorded attempt at racing greyhounds on a straight track was made beside the Welsh Harp reservoir, Hendon in 1876, but this experiment did not develop. The sport emerged in its recognizable modern form, featuring circular or oval tracks, with the invention of the mechanical or artificial hare 1912 by Owen Patrick Smith. O.P. Smith had altruistic aims for the sport to stop the killing of the jack rabbits and see “greyhound race as we see horses”. The certificates system led way to parimutuel betting, as quarry and on-course gambling, in the United States during the 1920s. In 1926, armed with the Smith patents and a hand shake, it was introduced to Britain by an American, Charles Munn, in association with Major Lyne-Dixon, a key figure in coursing, and Brigadier-General Critchley. The deal went sour with Smith never hearing from Munn again. Like the American, International Greyhound Racing Association, the In.G.R.A. Munn and Critchley launched the Greyhound Racing Association, and held the first British meeting at Manchester’s Belle Vue. The sport was successful in cities and town throughout the U.K. – by the end of 1927, there were forty tracks operating. The sport was particularly attractive to predominantly male working-class audiences, for whom the urban locations of the tracks and the evening times of the meetings were accessible, and to patrons and owners from various social backgrounds. Betting has always been a key ingredient of greyhound racing, both through on-course bookmakers and the totalisator, first introduced in 1930. Like horse racing, it is popular to bet on the greyhound races as a form of parimutuel gambling.

In common with many other sports, greyhound racing enjoyed its highest attendances just after the Second World War—for example, there were 34 million paying spectators in 1946. The sport experienced a decline from the early 1960s, when the 1960 Betting and Gaming Act permitted off-course cash betting, although sponsorship, limited television coverage, and the later abolition of on-course betting tax have partially offset this decline.

Greyhound racing is undergoing a resurgence in popularity as more and more people discover it as both a sport and a form of gambling.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Faro history

faro layout

Faro was undoubtedly one of the most popular card games of the 18th century, especially among the lower classes. Although both faro and Basset were forbidden in France, on severe penalties, these games continued to be in great vogue in England during the 18th century; apparently because it was easy to learn, it gave the appearance of being very fair, and, lastly, it was a very quiet, quick game, and could be played discreetly. “Our life here,” writes Gilly Williams to George Selwyn in 1752, “would not displease you, for we eat and drink well, and the Earl of Coventry holds a Pharaoh-bank every night to us, which we have plundered considerably.” Charles James Fox preferred faro to any other game, as did american con man Soapy Smith. It was said that every faro table in Soapy’s Tivoli Club, in Denver, Colorado in 1889 was gaffed (made to cheat). Faro was played all over the United States, by the rich and the poor, during the 19th century.

Faro’s detractors regarded it as a dangerous scam that destroyed families and reduced men to poverty. This reputation is likely due to the use by some bankers of rigged dealing boxes that allowed the banker to manipulate the draw of the cards after observing the players’ bets.

Faro bankers were alleged to employ ‘gentlemen’ to give a very favourable report of the game to the town, so that the games would be allowed to transpire without further inquiry.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Video: History of Gambling in America – part 1 of 5

History of the bridge game

Charles Goren

Trick-taking games can be traced back to the early 16th century. Whist became the dominant form, and enjoyed a loyal following for centuries.

According to the Oxford English Dictionary, the word bridge is the English pronunciation of “biritch”, an older name of the game of uncertain origin; the oldest known rule book, from 1886, calls it “Biritch, or Russian Whist”. This game, known today by the retronyms bridge-whist and straight bridge, became popular in the United States and the UK in the 1890s.

Biritch featured several significant developments from Whist: the trump suit was either chosen by the dealer, or he could pass the choice to his partner; there was a call of no trumps; and the dealer’s partner laid his cards on the table as dummy to be played by the dealer. It also featured other characteristics found in modern bridge: points scored above and below the line; game was 3NT, 4H and 5D (although 8 club tricks and 15 spade tricks were needed!); the score could be doubled and redoubled; there were slam bonuses.

In 1904 auction bridge arose where the players bid in a competitive auction to decide the contract and declarer. The object became to make at least as many tricks as were contracted for and penalties were introduced for failing to do so.

The modern game of contract bridge was the result of innovations to the scoring of auction bridge made by Harold Stirling Vanderbilt and others. The most significant change was that only tricks contracted for were counted below the line towards game and for slam bonuses, which resulted in bidding becoming much more challenging and interesting. Also new was the concept of vulnerability to make it more expensive to sacrifice to protect the lead in a rubber, and the various scores were adjusted to produce a more balanced game. Vanderbilt set out his rules in 1925, and within a few years contract bridge had so supplanted other forms of the game that “bridge” became synonymous with “contract bridge.”

These days most bridge played is tournament bridge.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Video: Play Modern Bridge with Andrew Robson Clip1

History of Button Men

Dice

Button Men is a game designed for fan conventions and other public venues. It can be played almost anywhere on short notice (provided the dice are at hand), and games are quick to complete. Buttons are meant to be worn on clothing, bags, or other accessories, advertising that the wearer has a button to play with and is open to challenges. Buttons also frequently advertise something else, such as a company, a webcomic, or another game. The Sluggy Freelance set of buttons, for example, features characters from that comic, and the BRAWL set features characters from another Cheapass game. In 2000, Button Men Online won the Origins Awards for Best Abstract Board Game of 2000 and Best Graphic Presentation of a Board Game 1999 .

Button Men can easily be extended simply by creating more buttons. It has continued to be so extended since its inception; as of 2004, over 200 buttons have been printed. Many are by now out of print, though many others are still available, primarily via purchase from the Cheapass Games web site. Companies other than Cheapass must pay a licensing fee to use the Button Men artwork in distributing their own buttons.

Button Men Online, a website developed by Dana Huyler and officially endorsed by Cheapass Games, allows users to play games over the internet via a web-based interface with e-mailed notifications. Button Men Online features most of the printed buttons, an additional 250+ “buttons” that exist only on the site, and a random button generator. In 2003, Button Men Online won the Origins Award for Best Play-by-mail game of 2002.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

History of playing cards

Modern French-style 78-card Tarot

Early history

The origin of playing cards is obscure, but it is almost certain that they began in China after the invention of paper. Ancient Chinese “money cards” have four “suits”: coins (or cash), strings of coins (which may have been misinterpreted as sticks from crude drawings), myriads of strings, and tens of myriads. These were represented by ideograms, with numerals of 2–9 in the first three suits and numerals 1–9 in the “tens of myriads”. Wilkinson suggests in The Chinese origin of playing cards that the first cards may have been actual paper currency which were both the tools of gaming and the stakes being played for. The designs on modern Mahjong tiles and dominoes likely evolved from those earliest playing cards. The Chinese word pái (牌) is used to describe both paper cards and gaming tiles. An Indian origin for playing cards has been suggested by the resemblance of symbols on some early European decks to the ring, sword, cup, and baton classically depicted in the four hands of Indian statues. This is an area that still needs research. The time and manner of the introduction of cards into Europe are matters of dispute. The 38th canon of the council of Worcester (1240) is often quoted as evidence of cards having been known in England in the middle of the 13th century; but the games de rege et regina there mentioned are now thought to more likely have been chess. If cards were generally known in Europe as early as 1278, it is very remarkable that Petrarch, in his dialogue that treats gaming, never once mentions them. Boccaccio, Chaucer and other writers of that time specifically refer to various games, but there is not a single passage in their works that can be fairly construed to refer to cards. Passages have been quoted from various works, of or relative to this period, but modern research leads to the supposition that the word rendered cards has often been mistranslated or interpolated.

Italians playing cards Italians playing cards, Sancai-type bowl, Northern Italy, mid-15th century.

It is likely that the ancestors of modern cards arrived in Europe from the Mamelukes of Egypt in the late 1300s, by which time they had already assumed a form very close to those in use today. In particular, the Mameluke deck contained 52 cards comprising four “suits”: polo sticks, coins, swords, and cups. Each suit contained ten “spot” cards (cards identified by the number of suit symbols or “pips” they show) and three “court” cards named malik (King), nā’ib malik (Viceroy or Deputy King), and thānī nā’ib (Second or Under-Deputy). The Mameluke court cards showed abstract designs not depicting persons (at least not in any surviving specimens) though they did bear the names of military officers. A complete pack of Mameluke playing cards was discovered by L.A. Mayer in the Topkapi Sarayi Museum, Istanbul, in 1939 [1]; this particular complete pack was not made before 1400, but the complete deck allowed matching to a private fragment dated to the twelfth or thirteenth century. There is some evidence to suggest that this deck may have evolved from an earlier 48-card deck that had only two court cards per suit, and some further evidence to suggest that earlier Chinese cards brought to Europe may have travelled to Persia, which then influenced the Mameluke and other Egyptian cards of the time before their reappearance in Europe.

It is not known whether these cards influenced the design of the Indian cards used for the game of Ganjifa, or whether the Indian cards may have influenced these. Regardless, the Indian cards have many distinctive features: they are round, generally hand painted with intricate designs, and comprise more than four suits (often as many as twelve).

Spread across Europe and early design changes

In the late 1300s, the use of playing cards spread rapidly across Europe. The first widely accepted references to cards are in 1371 in Spain, in 1377 in Switzerland, and, in 1380, they are referenced in many locations including Florence, Paris, and Barcelona [2] [3]. A Paris ordinance dated 1369 does not mention cards; its 1377 update includes cards. In the account-books of Johanna, duchess of Brabant, and her husband, Wenceslaus of Luxemburg, there is an entry dated May 14, 1379 as follows: “Given to Monsieur and Madame four peters, two forms, value eight and a half moutons, wherewith to buy a pack of cards”. An early mention of a distinct series of playing cards is the entry of Charles or Charbot Poupart, treasurer of the household of Charles VI of France, in his book of accounts for 1392 or 1393, which records payment for the painting of three sets or packs of cards, which were evidently already well known.

It is clear that the earliest cards were executed by hand, like those designed for Charles VI. However, this was quite expensive, so other means were needed to mass-produce them. It is possible that the art of wood engraving, which led to the art of printing, developed because of the demand for implements of play. If the assumption is true that the cards of that period were printed from wood blocks, the early card makers or cardpainters of Ulm, Nuremberg, and Augsburg, from about 1418 to 1450 [4], were most likely also wood engravers.

Many early woodcuts were colored using a stencil, so it would seem that the art of depicting and coloring figures by means of stencil plates was well known when wood engraving was first introduced. No playing cards engraved on wood exist whose creation can be confirmed as earlier than 1423 (the earliest-dated wood engraving generally accepted). However, in this period professional card makers were established in Germany, so it is probable that wood engraving was employed to produce cuts for sacred subjects before it was applied to cards, and that there were hand-painted and stencilled cards before there were wood engravings of saints. The German Briefmaler or card-painter probably progressed into the wood engraver; but there is no proof that the earliest wood engravers were the card-makers.

Modern Austrian-style 40-card or 54-card Tarock Modern Austrian-style 40-card or 54-card Tarock

The Europeans experimented with the structure of playing cards, particularly in the 1400s. Europeans changed the court cards to represent European royalty and attendants, originally “king”, “chevalier”, and “knave” (or “servant”). Queens were introduced in a number of different ways. In an early surviving German pack (dated in the 1440s), Queens replace Kings in two of the suits as the highest card. Throughout the 1400s, 56-card decks containing a King, Queen, Knight, and Valet were common. Suits also varied; many makers saw no need to have a standard set of names for the suits, so early decks often had different suit names (typically 4 suits, although 5 suits also had been common and other structures are also known). The cards manufactured by German printers used in the later standard the suits of hearts, bells, leaves, and acorns still present in Eastern and Southeastern German decks today used for Skat and other games, in the very early time suits took many vary variations, however. Later Italian and Spanish cards of the 15th century used swords, batons, cups, and coins. It is likely that the Tarot deck was invented in Italy at that time, though it is often mistakenly believed to have been imported into Europe by Gypsies (see detailed studies, also the article Tarot). While originally (and still in some places, notably Europe) used for the game of Tarocchi, the Tarot deck today is more often used for cartomancy and other occult practices. This probably came about in the 1780s, when occult philosophers [5] mistakenly associated the symbols on Tarot cards with Egyptian hieroglyphs.

The four suits (hearts, diamonds, spades, clubs) now used in most of the world originated in France, approximately in 1480. These suits have generally prevailed because decks using them could be made more cheaply; the former suits were all drawings which had to be reproduced by woodcuts, but the French suits could be made by stencil. The trèfle, so named for its resemblance to the trefoil leaf, was probably copied from the acorn; the pique similarly from the leaf of the German suits, while its name derived from the sword of the Italian suits (alternative opinion: derived from the German word “Spaten”, which is a tool like “Schippe” and in optical sense similar to the Pique-sign; “Schippe” is a German slang-name for Pique) [6]. In England the French suits were used, and are named hearts, clubs (corresponding to trèfle, the French symbol being joined to the Italian name, bastoni), spades (corresponding to the French pique, but having the Italian name, spade = sword) and diamonds. This confusion of names and symbols is accounted for by Chatto thus:

“If cards were actually known in Italy and Spain in the latter part of the 14th century, it is not unlikely that the game was introduced into this country by some of the English soldiers who had served under Hawkwood and other free captains in the wars of Italy and Spain. However this may be, it seems certain that the earliest cards commonly used in this country were of the same kind, with respect to the marks of the suits, as those used in Italy and Spain.”

Court cards have likewise undergone some changes in design and name. Early court cards were elaborate full-length figures; the French in particular often gave them the names of particular heroes and heroines from history and fable. A prolific manufacturing center in the 1500s was Rouen, which originated many of the basic design elements of court cards still present in modern decks. It is likely that the Rouennais cards were popular imports in England, establishing their design as standard there, though other designs became more popular in Europe (particularly in France, where the Parisian design became standard). There is some speculation that the common King of Hearts was designed as a tribute to Donatello’s Judith and Holophernes.’

Rouen courts are traditionally named as follows: the kings of spades, hearts, diamonds, and clubs are David, Alexander, Caesar and Charles (Charlemagne), respectively. The knaves (or “jacks”; French “valet”) are Hector (prince of Troy), La Hire (comrade-in-arms to Joan of Arc), Ogier (a knight of Charlemagne) and Judas Maccabeus (who led the Jewish rebellion against the Syrians). The queens are Pallas (warrior goddess; equivalent to the Greek Athena or Roman Minerva), Rachel (biblical mother of Joseph), Argine (the origin of which is obscure; it is an anagram of regina, which is Latin for queen) and Judith (from Book of Judith). Parisian tradition uses the same names, but assigns them to different suits: the kings of spades, hearts, diamonds, and clubs are David, Charles, Caesar, and Alexander; the queens are Pallas, Judith, Rachel, and Argine; the knaves are Ogier, La Hire, Hector, and Judas Maccabee. Oddly, the Parisian names have become more common in modern use, even with cards of Rouennais design. (See the Nine Worthies for another medieval collection of knightly heroes.)

Later design changes

In early games the kings were always the highest card in their suit. However, as early as the late 1400s special significance began to be placed on the nominally lowest card, now called the Ace, so that it sometimes became the highest card and the Two, or Deuce, the lowest. This concept may have been hastened in the late 1700s by the French Revolution, where games began being played “ace high” as a symbol of lower classes rising in power above the royalty. The term “Ace” itself comes from a dicing term in Anglo-Norman language, which is itself derived from the Latin as (the smallest unit of coinage). Another dicing term, trey (3), sometimes shows up in playing card games.

An 18th century card table An 18th century card table from New York now located at the Baltimore Museum of Art.

Corner and edge indices appeared in the mid-1800s, which enabled people to hold their cards close together in a fan with one hand (instead of the two hands previously used). Before this time, the lowest court card in an English deck was officially termed the Knave, but its abbreviation (“Kn”) was too similar to the King (“K”). However, from the 1600s on the Knave had often been termed the Jack, a term borrowed from the game All Fours where the Knave of trumps is termed the Jack. All Fours was considered a low-class game, so the use of the term Jack at one time was considered vulgar. The use of indices changed the formal name of the lowest court card to Jack.

This was followed by the innovation of reversible court cards. Reversible court cards meant that players would not be tempted to make upside-down court cards right side up. Before this, other players could often get a hint of what other players’ hands contained by watching them reverse their cards. This innovation required abandoning some of the design elements of the earlier full-length courts.

The joker is an American innovation. Created for the Alsatian game of Euchre, it spread to Europe from America along with the spread of Poker. Although the joker card often bears the image of a fool (possibly derived from the stereotypical village idiot), which is one of the images of the Tarot deck, it is not believed that there is any relation. In contemporary decks, one of the two jokers is often more colorful or more intricately detailed than the other, though this feature is not used in most card games. The two jokers are often differentiated as “Big” and “Little,” or more commonly, “Red” and “Black.” In many card games the jokers are not used. Unlike face cards, the design of jokers varies widely. Many manufacturers use them to carry trademark designs.

A transformation playing card A transformation playing card from the 1895 Vanity Fair deck

In the twentieth century, a means for coating cards with plastic was invented, and has taken over the market, producing a durable product. An example of what the old cardboard product was like is documented in Buster Keaton’s silent comedy The Navigator, in which the forlorn comic tries to shuffle and play cards during a rainstorm.

Alleged symbolism

Playing cards have been used as vehicles for political statements Playing cards have been used as vehicles for political statements. Here, a playing card of the French Revolution symbolising freedom of cult and brotherhood.

Popular legend holds that the composition of a deck of cards has religious, metaphysical or astronomical significance: typical numerological elements of the explanation are that the four suits represent the four seasons, the 13 cards per suit are the 13 phases of the lunar cycle, black and red are for day and night, the 52 cards of the deck (joker excluded) symbolizes the number of weeks in a year, and finally, if the value of each card is added up — and 1 is added, which is generally explained away as being for a single joker — the result is 365, the number of days in a year. The context for these stories is sometimes given to suggest that the interpretation is a joke, generally being the purported explanation given by someone caught with a deck of cards in order to suggest that their intended purpose was not gambling (Urban Legends Reference Pages article).

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Great tennis players

"Big Bill" Tilden

Great Players

Numerous great players played in the days before tennis’s Open era, many of whom are unknown by modern sports fans. Among them, chronologically, are:

  • “Big Bill” Tilden – winner of 21 amateur Grand Slam titles, 7 consecutive Davis Cups, 4 professional Grand Slam titles, the professional doubles title at age 52; was for 7 years the World No. 1 player
  • Jean Borotra, Henri Cochet, René Lacoste – the three best of the “Four Musketeers”, won 46 amateur Grand Slam titles amongst them, 6 consecutive Davis Cups, 1 professional Grand Slam title; one was for 5 years the World No. 1 player
  • Ellsworth Vines – winner of 6 amateur Grand Slam titles, 4 professional Grand Slam titles; was world #1 professional player, 1933-1937; had a tremendous flat, hard service; was for 3 years the World No. 1 player
  • Fred Perry – won 13 amateur Grand Slam titles including 3 consecutive Wimbledons; was the first to win 4 consecutive Grand Slam titles; won 2 professional Grand Slam titles; was for 4 consecutive years the World No. 1 player
  • Don Budge – winner of 14 amateur Grand Slam titles; was the first to win 4 Grand Slam titles in a single year, 4 professional Grand Slam titles; is widely viewed as having had the best backhand of all time before Rosewall; was for 6 consecutive years the World No. 1 player
  • Bobby Riggs – winner of 6 amateur Grand Slam titles, 4 professional Grand Slam titles and 7 times a finalist; was world #1 professional player 1946-1947 and for those 2 years the World No. 1 player
  • Jack Kramer – won 10 amateur Grand Slam titles and 2 professional Grand Slam titles; was the first great player to play serve-volley on all serves; beat Gonzales badly in the 1949-1950 tour; was for 5 years the World No. 1 player
  • Pancho Segura – winner of 3 professional Grand Slam titles, including 2 victories over Gonzales, and 7 times a finalist; was for 1 year the World No. 1 player; Kramer called Segura’s two-handed forehand “the single best shot ever produced in tennis.”
  • Frank Sedgman – won 22 amateur Grand Slam titles, 3 professional Grand Slam titles and 4 times a finalist; winner of 3 consecutive Davis Cups
  • Pancho Gonzales – winner of 4 amateur Grand Slam titles, 12 professional Grand Slam titles and 6 times a finalist; world #1 amateur in 1949; was still world #6 player in 1969 and #9 American in 1972 at 44; was for 8 consecutive years the World No. 1 player, an unequalled 9 times overall
  • Ken Rosewall – won 18 Grand Slam titles, first 11 as an amateur, then 7 in the Open era, plus another 18 professional Grand Slam titles and was 5 times a finalist; winner of 3 consecutive Davis Cups; was for 2 years the World No. 1 player
  • Lew Hoad – won 11 amateur Grand Slam titles and 7 times a finalist in the professional Grand Slam; Gonzales said of him: “I think his game was the best game ever. Better than mine.”

Other fine players of the pre-Open era include Maurice McLoughlin, “Little Bill” Johnston, Vinnie Richards, Jack Crawford, Gottfried von Cramm, Ted Schroeder, Vic Seixas, and Tony Trabert.

Among women the top two pre-Open era players are considered to be Suzanne Lenglen and Helen Wills Moody. Maureen Connolly was the first female player to win a Grand Slam in 1953. Doris Hart was the first player to win all 12 possible singles, doubles and mixed doubles Grand Slam titles

Among the greatest male players of the Open era, with the number of career Grand Slam singles titles in parenthesis, are: Pete Sampras (14), Rod Laver (11), Björn Borg (11), Jimmy Connors (8), Ivan Lendl (8), Andre Agassi (8), John Newcombe (7), Roger Federer (7), John McEnroe (7), Mats Wilander (7), Boris Becker (6), Stefan Edberg (6), Jim Courier (4), Guillermo Vilas (4), Arthur Ashe (3), Gustavo Kuerten(3), Stan Smith (2), Lleyton Hewitt (2), Yevgeny Kafelnikov (2), Patrick Rafter (2), Marat Safin (2), and Rafael Nadal (2).

The greatest women players, again with the number of career Grand Slam singles titles in parenthsis for each, are: Margaret Smith Court (24), Steffi Graf (22), Chris Evert (18), Martina Navrátilová (18), Billie Jean King (12), Monica Seles (9), Serena Williams (7), Maria Bueno (7), Evonne Goolagong (7), Martina Hingis (5), Venus Williams (5), Justine Henin-Hardenne (5), Hana Mandlíková (4), Arantxa Sánchez Vicario (4),Lindsay Davenport (3), Jennifer Capriati (3), and Mary Pierce (2)

Suzanne Lenglen and Bill Tilden Suzanne Lenglen and Bill Tilden

The Greatest Player of All Time

Roger Federer Roger Federer

Until the mid-1950s, Bill Tilden was generally considered the greatest player ever, his only rivals being Vines, Budge, and Kramer. For much of the 1950s and 1960s, many thought Gonzales had claimed that title. Since then, first Laver, then more recently Borg, McEnroe, and Sampras, were widely regarded by many of their contemporaries as the greatest ever. Roger Federer is now considered by many observers to have the most “complete” game in modern tennis, with the potential to challenge the achievements of these past greats. Even among experts, however, no consensus exists as to who has been the greatest of all. Kramer, for instance, still believes that Budge was the best ever on a consistent basis, while Vines was the best at the top of his game. Segura opts for Gonzales, and Gonzales himself considered Hoad, at the height of his game, to be the best.

It frequently appears to be the case when trying to decide who is the best of all time that comptemporaries over-value the worth of great players of their own time. Each time that a great new player such as Tilden, Vines, Budge, Kramer, or Gonzales came on the scene and dominated it for several years, many observers at that time would then declare him to be the best of all time. A clear example of this occurred in early 1986 when Inside Tennis, a magazine edited in Northern California, devoted parts of four issues to a lengthy article called “Tournament of the Century”, an imaginary tournament to determine the greatest of all time. They asked 37 tennis notables such as Kramer, Budge, Perry, and Riggs and observers such as Bud Collins to list the 10 greatest players in order. This was probably as prestigious and knowledgeable a group of tennis experts as has ever been assembled. Nevertheless, there appears to be a clear predilection for choosing their near-contemporaries as the best player ever.

Twenty-five players in all were named by the 37 experts in their lists of the 10 best. The magazine then ranked them in descending order by total number of points assigned. The top eight players in overall points, with their number of first-place votes, were:

  • Rod Laver (9),
  • John McEnroe (3),
  • Don Budge (4),
  • Jack Kramer (5),
  • Bjorn Borg (6),
  • Pancho Gonzales (1),
  • Bill Tilden (6), and
  • Lew Hoad (1).

Sculpture depicting Rod Laver Sculpture depicting Rod Laver outside the Rod Laver Arena, Melbourne.

McEnroe was still an active player and Laver, Borg, and Gonzales had only recently retired. In the imaginary tournament Laver beat McEnroe in the finals in 5 sets.

Among the women, Lenglen and Wills Moody vie for the distinction of greatest of all time, along with several modern players: Court, Navratilova, Evert, Graf, and Seles.

The Great Doubles Players

Doubles is no longer as important to spectator tennis as it was in the first half of the 20th Century, when its attraction, particularly in Davis Cup rounds, was nearly equal to that of singles. George Lott, who himself won 5 U.S. doubles titles as well as 2 at Wimbledon, wrote an article in the May, 1973, issue of Tennis Magazine in which he ranked the great doubles teams and the great players. The teams, in descending order, were:

  • John Newcombe and Tony Roche
  • R. Norris Williams and Vinnie Richards
  • Bill Talbert and Gardnar Mulloy
  • Frank Sedgman and Ken McGregor
  • Adrian Quist and John Bromwich
  • Roy Emerson and Rod Laver
  • Bill Tilden and Vinnie Richards
  • Jacques Brugnon and Henri Cochet
  • Wilmer Allison and John Van Ryn
  • Lew Hoad and Ken Rosewall

John Newcombe and Tony Roche John Newcombe and Tony Roche

Other great teams would include George Lott and Les Stoefen, Bob Lutz and Stan Smith, John McEnroe and Peter Fleming, and The Woodies (Todd Woodbridge and Mark Woodforde).

Lott also wrote: “It is frequently said that a doubles team is as good as its weakest link…. I believe a really great doubles player can solidify that weak link.” His list of the greatest doubles players is:

  • John Bromwich, Jack Kramer, and Don Budge, tied for 1st
  • Frank Sedgman, Adrian Quist, and Roy Emerson tied for 4th
  • Vinnie Richards
  • Jacques Brugnon
  • Marty Riessen, Bill Talbert, and Gardnar Mulloy tied for 10th

Bromwich Bromwich as a junior in the 1930s

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Olympic boxing

Headgear is mandatory in amateur boxing

Olympic (or Amateur) boxing is found at the Olympic Games and Commonwealth Games. Olympic boxing prizes point scoring rather than physical damage or knockouts. Bouts comprise four rounds of two minutes in Olympic and Commonwealth and three rounds of two minutes in a national ABA (Amateur Boxing association) bout each with a one minute interval between rounds.

Competitors wear protective headgear and gloves with a white strip across the knuckle. A punch is considered a scoring punch only when the boxers connect with the white portion of the gloves. Each punch that lands on the head or torso is awarded a point. A referee monitors the fight to ensure that competitors use only legal blows (a belt worn over the torso represents the lower limit of punches – any boxer repeatedly landing “low blows” is disqualified). Referees also ensure that the boxers don’t use holding tactics to prevent the opponent from swinging (if this occurs, the referee separates the opponents and orders them to continue boxing. Repeated holding can result in a boxer being penalized, or ultimately, disqualified).

Referees will stop the bout if a boxer is seriously injured, if one boxer is significantly dominating the other or if the score is severely imbalanced.

Olympic (amateur) boxing history

The Queensberry Amateur Championships continued from 1867 to 1885, and so, unlike their professional counterparts, Olympic boxers did not deviate from using gloves once the Queensberry Rules had been published. In the United Kingdom, the Amateur Boxing Association (A.B.A.) was formed in 1880 when twelve clubs affiliated. It held its first championships the following year. Four weight classes were contested, Featherweight (9 stone), Lightweight (10 stone), Middleweight (11 stone, 4 pounds) and Heavyweight (no limit). (A stone is equal to 14 pounds). By 1902, American boxers were contesting the titles in the A.B.A. Championships, which, therefore, took on an international complexion. By 1924, the A.B.A. had 105 clubs in affiliation.

Boxing first appeared at the Olympic Games in 1904 and, apart from the Games of 1912, has always been part of them. From 1972 through 2004, Cuba and the United States have won the most Gold Medals, 29 for Cuba and 21 for the U.S. Internationally, Olympic boxing spread steadily throughout the first half of the 20th century, but when the first international body, the Federation Internationale de Boxe Olympic (International Olympic Boxing Federation) was formed in Paris in 1920, there were only five member nations. In 1946, however, when the International Amateur Boxing Association (A.I.B.A.) was formed in London, twenty-four nations from five continents were represented, and the A.I.B.A. has continued to be the official world federation of Olympic boxing ever since. The first World Amateur Boxing Championships were staged in 1974.

In the late 19th and early 20th century, Olympic boxing was encouraged in schools, universities and in the armed forces, but the champions usually came from among the urban poor.

Women’s boxing first appeared in the Olympic Games at a demonstration bout in 1904. For most of the 20th century, however, it was banned in most nations. Its revival was pioneered by the Swedish Amateur Boxing Association, which sanctioned events for women in 1988. The British Amateur Boxing Association sanctioned its first boxing competition for women in 1997. The first event was to be between two thirteen-year-olds, but one of the boxers withdrew because of hostile media attention. Four weeks later, an event was held between two sixteen-year-olds.

The A.I.B.A. accepted new rules for Women’s Boxing at the end of the 20th century and approved the first European Cup for Women in 1999 and the first World Championship for women in 2001. Women’s boxing will be an exhibition sport at the 2008 Olympics, but it won’t become an official Olympic sport until the 2012 Olympics.

A new scoring system was invented for Olympic boxing: using a computer, judges must press a button every time they think a boxer landed a punch. When three or more of the five judges press the button within a second of each other, the punch counts as a “point” for the fighter that landed it. Punches to the head or face of an opponent usually score the most points for a competitor. At any point of the fight in which a fighter is leading by twenty points (or sometimes more), the referee is indicated and the fight is stopped, the leading fighter winning by “mercy”, and credited with a knockout.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

History of tennis

Lawn tennis in the U.S., 1887

Tennis has a long history (deriving from the ‘jeu de paume’), but its establishment as the modern sport can be dated to two separate roots. In 1856, Alex Ryden, a solicitor, and his friend Batista Pereira, a Spanish merchant, who both lived in Birmingham, England played a game they named “pelota”, after a Spanish ball game. The game was played on a lawn in Edgbaston. In 1872 both men moved to Leamington Spa, and with two doctors from the Warneford Hospital, played pelota on the lawn behind the Manor House Hotel (now residential apartments). Pereira joined with Dr. Frederick Haynes and Dr. A. Wellesley Tomkins to found the first lawn tennis club in the world, and played the game on nearby lawns. In 1874 they formed the Leamington Tennis Club, setting out the original rules of the game. The Courier of 23 July 1884 recorded one of the first tennis tournaments, held in the grounds of Shrubland Hall (demolished 1948).

In December 1873, Major Walter Clopton Wingfield devised a similar game for the amusement of his guests at a garden party on his estate at Nantclwyd, Wales. He based the game on the older sport of indoor tennis or real tennis (“royal tennis”), which had been invented in 12th century France and was played by French aristocrats down to the time of the French Revolution.

According to most tennis historians, modern tennis terminology also derives from this period, as Wingfield borrowed both the name and much of the French vocabulary of royal tennis and applied them to his new game:

  • Tennis comes from the French tenez, the imperative form of the verb tenir, to hold: This was a cry used by the player serving in royal tennis, meaning “I am about to serve!” (rather like the cry “Fore!” in golf).
  • Racquet comes from raquette, which derives from the Arabic rakhat, meaning the palm of the hand.
  • Deuce comes from à deux le jeu, meaning “to both is the game” (that is, the two players have equal scores).
  • Love may come from l’oeuf, the egg, a reference to the egg-shaped zero symbol; however, since “un oeuf” is more commonly used, the etymology remains in question.
  • The convention of numbering scores “15″, “30″ and “40″ comes from quinze, trente and quarante, which to French ears makes a euphonious sequence.

Seeing the commercial potential of the game, Wingfield patented it in 1874, but never succeeded in enforcing his patent. Tennis spread rapidly among the leisured classes in Britain and the United States. It was first played in the U.S. at the home of Mary Ewing Outerbridge on Staten Island, New York in 1874.

1896 Olympic tennis tournament match between Boland and Kasdaglis

In 1881 the desire to play tennis competitively led to the establishment of tennis clubs. The first championships at Wimbledon, in London were played in 1877. In 1881 the United States National Lawn Tennis Association (now the United States Tennis Association) was formed to standardize the rules and organize competitions. The comprehensive I.L.T.F. rules promulgated in 1924 have remained remarkably stable in the ensuing eighty years, the one major change being the addition of the tie-breaker system designed by James Van Alen. U.S. National Men’s Singles Championship, now the U.S. Open, was first held in 1881 at Newport, Rhode Island. The U.S. National Women’s Singles Championships were first held in 1887. The Davis Cup, an annual competition between national teams, dates to 1900.

Tennis was for many years predominantly a sport of the English-speaking world, dominated by the United States, Britain and Australia. It was also popular in France, where the French Open dates to 1891. Thus Wimbledon, the U.S. Open, the French Open and the Australian Open (dating to 1905) became and have remained the most prestigious events in tennis. Together these four events are called the Grand Slam (a term borrowed from bridge). Winning the Grand Slam, by capturing these four titles in one calendar year, is the highest ambition of most tennis players.

In 1926 promoter C.C. (“Cash and Carry”) Pyle established the first professional tennis tour with a group of American and French tennis players playing exhibition matches to paying audiences. The most notable of these early professionals were the American Vinnie Richards and the Frenchwoman Suzanne Lenglen. For 42 years professional and amateur tennis remained strictly separate. Once a player turned pro he or she could not compete in the major (amateur) tournaments. In 1968, commercial pressures led to the abandonment of this distinction, inaugurating the Open era, in which all players could compete in all tournaments, and top players were able to make their living from tennis.

With the beginning of the Open era, the establishment of an international professional tennis circuit, and revenues from the sale of television rights, tennis has spread all over the world and has lost its upper-class English-speaking image. Since the 1970s great champions have emerged from Germany (Boris Becker, Steffi Graf), the former Czechoslovakia (Ivan Lendl, Martina Navrátilová, and Hana Mandlíková), Sweden (Björn Borg, Stefan Edberg and Mats Wilander), Brazil (Gustavo Kuerten), Russia (Yevgeny Kafelnikov and Marat Safin), Belgium (Kim Clijsters and Justine Henin-Hardenne), Spain (Juan Carlos Ferrero, Arantxa Sanchez Vicario, Carlos Moya, and Rafael Nadal), Switzerland (Martina Hingis and Roger Federer) and from many other countries.

In 1954 James Van Alen founded the International Tennis Hall of Fame, a non-profit museum in Newport, Rhode Island. The building contains a large collection of tennis memorabilia as well as a hall of fame honoring prominent members and tennis players from all over the world. Each year, a grass-court tournament is hosted on the grounds that are home to the Tennis Hall of Fame, as well as an induction ceremony honoring new Hall of Fame members.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

Origins of boxing

Youths boxing in a Minoan fresco

Earliest evidence suggests that boxing was prevalent in North Africa during 4000 BC and the Mediterranean in 1500 BC.

A Greek ruler named Thesus, who ruled around 900 B.C., was entertained by men who would be seated in front of each other and beat another with their fists until one of them was killed. In time, the fighters fought on their feet and wore gloves (not padded) and wrappings on their arms below the elbows, but were otherwise naked when competing. First accepted as an Olympic sport (the ancient Greeks called it Pygme/ Pygmachia) in 688 BC, participants in the ancient games trained on punching bags (called a korykos). Keeping their fingers free, fighters then wore leather straps (called himantes) on their hands, wrists, and sometimes lower arms, to protect them from injury.

Boxer of Quirinal Boxer of Quirinal resting after contest (Bronze sculpture, 3rd century BC)

In Ancient Rome, fighters were usually criminals and slaves. They hoped to become champions and gain their freedom. However, free men also fought. Eventually, fist fighting became so popular that even aristocrats started fighting, but that was banned by the ruler Augustus. In 500 A.D., the sport was banned by Theodoric the Great.

The right boxer signals The right boxer signals giving up by raising his finger high (ca. 500 BC)

London Prize Ring rules (1743)

The beginnings of the modern right cross The beginnings of the modern right cross demonstrated in Edmund Price’s The Science of Self Defense: A Treatise on Sparring and Wrestling, 1867

Records of boxing activity disappeared after the fall of the Roman Empire. The sport would later resurface in England during the early 18th century in the form of bare-knuckle prizefighting. The first documented account of a bare-knuckle fight in England appeared in 1681 in the “London Protestant Mercury,” and the first English bare-knuckle champion was James Figg in 1719. This is also the time when the word “boxing” first came to be used.

Early bare-knuckle fighting was crude with no written rules. There were no weight divisions, round limits and no referee. Modern rules banning gouging, grappling, biting, headbutting, fish-hooking and blows below the belt were absent.

The first boxing rules, called the London Prize Ring rules, were introduced by heavyweight champion Jack Broughton in 1743 to protect fighters in the ring where deaths sometimes occurred. Under these rules, if a man went down and could not continue after a count of 30 seconds, the fight was over. Hitting a downed fighter and grasping below the waist were prohibited. Broughton also invented “mufflers” (padded gloves), which were used in training and exhibitions.

In 1838, the London Prize Ring rules were expanded in detail. Later revised in 1853, they stipulated the following:

  • Fights occurred in a 24-foot-square ring surrounded by ropes.
  • If a fighter was knocked down, he had to rise within 30 seconds of his own power to be allowed to continue.
  • Biting, headbutting and hitting below the belt were declared fouls.

Marquess of Queensberry rules (1867)

In 1867, the Marquess of Queensberry rules were drafted by John Chambers for Olympic championships held at Lillie Bridge in London for Lightweights, Middleweights and Heavyweights. The rules were published under the patronage of the Marquess of Queensberry, whose name has always been associated with them.

There were twelve rules in all, and they specified that fights should be “a fair stand-up boxing match” in a 24-foot-square ring. Rounds were three minutes long with one minute rest intervals between rounds. Each fighter was given a ten-second count if he was knocked down and wrestling was banned.

The introduction of gloves of “fair-size” also changed the nature of the bouts. An average pair of boxing gloves resembles a bloated pair of mittens and are laced up around the wrists. Gloves protected the hands of both fighters but their considerable size and weight made knock-out victories more difficult to achieve. Resultantly, bouts became longer and more strategic with greater importance attached to defensive maneuvers such as slipping, bobbing, countering and angling.

The English case of R v. Coney in 1882 found that a bare-knuckle fight was an assault occasioning actual bodily harm, despite the consent of the participants. This marked the end of widespread public bare-knuckle contests in England.

The first world heavyweight champion under the Queensberry Rules was “Gentleman Jim” Corbett, who defeated John L. Sullivan in 1892 at the Pelican Athletic Club in New Orleans.

With the gradual acceptance of formalised rules, two distinct branches of boxing emerged; Professional and Olympic. The boxing rules enforced by governing bodies worldwide today at the local, national and international level are all derived in some way from the Marquess of Queensberry Rules.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

History of basketball

XX. Olympic games Munich 1972

Early basketball

http://www.gamblingweblog.com/wp-content/uploads/2008/08/firstbasketball.jpg The first basketball court: Springfield College.

Basketball is unique in that it was invented by one person, rather than evolving from a different sport. In early December 1891, Dr. James Naismith, a Canadian-born physician of McGill University and minister on the faculty of a college for YMCA professionals (today, Springfield College) in Springfield, Massachusetts, sought a vigorous indoor game to keep young men occupied during the long New England winters. Legend has it that, after rejecting other ideas as either too rough or poorly suited to walled-in gymnasiums, he wrote the basic rules, and nailed a peach basket onto the 10 foot (3.05 m) elevated track. In contrast with modern basketball nets, this peach basket retained its bottom. Therefore balls scored into the basket had to be poked out with a long dowel each time. Women’s basketball began in 1892, at Smith College, when Senda Berenson, a physical education teacher, modified Naismith’s rules for women. The first official basketball game was played in the YMCA gymnasium on January 20, 1892 with nine players, on a court just half the size of a present-day NBA court. “Basket ball”, the name suggested by one of Naismith’s students, was popular from the beginning.

Basketball’s early adherents were dispatched to YMCAs throughout the United States, and it quickly spread through the country. By 1896, it was well established at several women’s colleges. While the YMCA was responsible for initially developing and spreading the game, within a decade, it discouraged the new sport, as rough play and rowdy crowds began to detract from the YMCA’s primary mission. However, other amateur sports clubs, colleges, and professional clubs quickly filled the void. In the years before World War I, the Amateur Athletic Union and the Intercollegiate Athletic Association (forerunner of the NCAA) vied for control over the rules for the game.

Basketball was originally played with a soccer ball. The first balls made specifically for basketball were brown, and it was only in the late 1950s that Tony Hinkle, searching for a ball that would be more visible to players and spectators alike, introduced the orange ball that is now in common use.

Interestingly, basketball, netball, volleyball and lacrosse are the only ball games which have been identified as being invented by North Americans. Other ball games, such as baseball and football, have British Commonwealth or European connections.

College basketball and early leagues

http://www.gamblingweblog.com/wp-content/uploads/2008/08/basketball.jpg Kent Benson of Indiana University Bloomington takes a hook shot.

Naismith and Berenson were instrumental in establishing college basketball. Naismith coached at University of Kansas for six years before handing the reins to renowned coach Phog Allen. Naismith’s disciple Amos Alonzo Stagg brought basketball to the University of Chicago, while Adolph Rupp, a student of Naismith’s at Kansas, enjoyed great success as coach at the University of Kentucky. In 1892, University of California and Miss Head’s School, played the first women’s inter-institutional game. Berenson’s freshmen played the sophomore class in the first women’s collegiate basketball game at Smith College, March 21, 1893. The same year, Mount Holyoke and Sophie Newcomb College (coached by Clara Gregory Baer) women began playing basketball. By 1895, the game had spread to colleges across the country, including Wellesley, Vassar and Bryn Mawr. The first intercollegiate women’s game was on April 4, 1896. Stanford women played Berkeley, 9-on-9, ending in a 2-1 Stanford victory. In 1901, colleges, including the University of Chicago, Columbia University, Dartmouth College, University of Minnesota, the U.S. Naval Academy, the University of Utah and Yale University began sponsoring men’s games. By 1910, frequent injuries on the men’s courts prompted President Roosevelt to suggest that college basketball form a governing body. And the Intercollegiate Athletic Association (IAA) was created.

Teams abounded from through the 1920s. There were hundreds of men’s professional basketball teams in towns and cities all over the United States and little organization of the professional game. Players jumped from team to team and teams played in armories and smoky dance halls. Leagues came and went. And barnstorming squads such as the Original Celtics and two all African American teams, the New York Renaissance Five (“Rens”) and (still in existence as of 2006) the Harlem Globetrotters played up to two hundred games a year on their national tours. Women’s basketball was more structured. In 1905, the National Women’s Basketball Committee’s Executive Committee on Basket Ball Rules was created by the American Physical Education Association. These rules called for six to nine players per team and 11 officials. The International Women’s Sports Federation (1924) included a women’s basketball competition. 37 women’s high school varsity basketball or state tournaments were held by 1925. And in 1926, the Amateur Athletic Union backed the first national women’s basketball championship, complete with men’s rules. The first women’s AAU All-America team was chosen in 1929. Women’s industrial leagues sprang up throughout the nation, producing famous athletes like Babe Didrikson of the Golden Cyclones and the All American Red Heads Team who competed against men’s teams, using men’s rules. By 1938, the women’s national championship changed from a three-court game to two-court game with six players per team. The first men’s national championship tournament, the National Invitation Tournament (NIT) in New York, was organizied in 1938.

College basketball was rocked by gambling scandals from 1948 to 1951, when dozens of players from top teams were implicated in match fixing and point shaving. Partially spurred by an association with cheating, the NIT lost support to the NCAA national tournament. Today, the NCAA men’s and women’s “March Madness” tournaments are rivaled only by the MLB World Series and the NFL Super Bowl in the American sports psyche.

U.S. high school basketball

Before widespread school district consolidation, most United States high schools were far smaller than their present day counterparts and during the first decades of the 20th century basketball quickly became the ideal interscholastic sport due to its modest equipment and personnel requirements. In the days before widespread television coverage of professional and college sports, the popularity of high school basketball was unrivaled in many parts of America.

Today virtually every high school in the United States fields a basketball team in varsity competition, and its popularity remains high, both in rural areas where they carry the identification of the entire community, as well as at some larger schools known for their basketball teams where many players go on to participate at higher levels of competition after graduation. In the 2003–04 season, 1,002,797 boys and girls represented their schools in interscholastic basketball competition, according to the National Federation of State High School Associations. The states of Illinois, Indiana and Kentucky are particularly well known for their residents’ devotion to high school basketball; the critically acclaimed film Hoosiers shows high school basketball’s depth of meaning to these rural communities. In fact, the term “March Madness” was first used to describe the Illinois high school basketball tournament.

National Basketball Association

In 1946, the National Basketball Association (NBA) was formed, organizing the top professional teams and leading to greater popularity of the professional game. An upstart organization, the American Basketball Association, emerged in 1967 and briefly threatened the NBA’s dominance until the rival leagues merged in 1976. Today the NBA is the top professional basketball league in the world in terms of notoriety, salaries, talent, and level of competition.

The NBA has featured many famous players, including George Mikan, the first dominating “big man”; ball-handling wizard Bob Cousy and defensive genius Bill Russell of the Boston Celtics; Wilt Chamberlain, who originally played for the barnstorming Harlem Globetrotters; all-around stars Oscar Robertson and Jerry West; more recent big men Kareem Abdul-Jabbar and Bill Walton; playmaker John Stockton; and the four players who many credit with ushering the professional game to its highest level of popularity: Julius Erving, Larry Bird, Magic Johnson, and Michael Jordan.

The NBA-backed Women’s National Basketball Association (WNBA) began 1997. Though it had an insecure opening season, several marquee players (Sheryl Swoopes, Lisa Leslie and Sue Bird among others) helped the league’s popularity and level of competition. Other professional women’s basketball leagues in the United States, such as the American Basketball League (1996-1998), have folded in part because of the popularity of the WNBA.

In 2001, the NBA formed a developmental league, the NBDL. The league currently has 8 teams, but will add 7 more for the 2006-2007 season.

International basketball

http://www.gamblingweblog.com/wp-content/uploads/2008/08/wood_harris_air_force1.jpg A basketball game at Edwards Air Force Base

The International Basketball Federation was formed in 1932 by eight founding nations: Argentina, Czechoslovakia, Greece, Italy, Lithuania, Portugal, Romania and Switzerland. At this time, the organization only oversaw amateur players. Its acronym, in French, was thus FIBA; the “A” standing for amateur.

Basketball was first included in the Olympic Games in 1936, although a demonstration tournament was held in 1904. This competition has usually been dominated by the United States, whose team has won all but three titles, the first loss in a controversial final game in Munich in 1972 against the Soviet Union. In 1950 the first Basketball World Championship for men was held in Argentina. Three years later, the first World Championships for women were held in Chile. Women’s basketball was added to the Olympics in 1976, with teams such as Brazil and Australia rivaling the American squads.

FIBA dropped the distinction between amateur and professional players in 1989, and in 1992, professional players played for the first time in the Olympic Games. The United States’ dominance continued with the introduction of their Dream Team. However, with developing programs elsewhere, other national teams are starting to catch up with the United States. A team made entirely of NBA players finished sixth in the 2002 World Championships in Indianapolis, behind Yugoslavia, Argentina, Germany, New Zealand and Spain. In the 2004 Summer Olympics, the United States suffered its first Olympic loss while using professional players, falling to the Puerto Rican national basketball team and eventually came in third after Argentina and Italy. Although it should be noted that only two of the tweleve players originally selected by the NBA, Tim Duncan and Allen Iverson, choose to play in the 2004 Olympics and the team was cobbled from second and third choices.

Worldwide, basketball tournaments are held for boys and girls of all age levels, from five- and six-year-olds (called biddy-biddy), to high school, college, and the professional leagues.

The global popularity of the sport is reflected in the nationalities represented in the NBA. Players from all over the globe can be found in NBA teams. Steve Nash, who won the 2005 and 2006 NBA MVP award as the Most Valuable Player in the NBA, is a Canadian player. Dallas Mavericks superstar Dirk Nowitzki is German. All-Star Pau Gasol of the Memphis Grizzlies is from Spain The San Antonio Spurs feature three stars from outside the United States: Tim Duncan of the Virgin Islands, Manu Ginobili of Argentina, and Tony Parker of France. (Duncan competes for the United States internationally.)

The all-tournament team at the most recent Basketball World Championship held in 2002 in Indianapolis demonstrates the globalization of the game equally dramatically. The team featured Nowitzki, Ginobili, Peja Stojakovic of Yugoslavia, Yao Ming of China, and Pero Cameron of New Zealand; all except Cameron were or became NBA players.

In the NBA men get paid a great deal more than women playing in the WNBA but that is slowly changing.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

History of slot machines

http://www.gamblingweblog.com/wp-content/uploads/2008/07/slot_machine.jpg

Sittman and Pitt of Brooklyn, New York developed a gambling machine in 1891 that could be considered a precursor to the modern slot machine. It contained 5 drums holding a total of 50 card faces and was based on poker. This machine proved extremely popular and soon there was hardly a bar in the city that didn’t have one or more of the machines bar-side. Players would insert a nickel and press a lever, which would spin the drums and the cards they held, the player hoping for a good poker hand. There was no direct payout mechanism, so a pair of Kings might get you a free beer, whereas a Royal Flush could payout cigars or drinks, the prizes wholly dependent on what was on offer at the local establishment. In order to make the odds better for the house, two cards were typically removed from the “deck”: the Ten of Spades and the Jack of Hearts, which cut the odds of winning a Royal Flush by half. The drums could also be re-arranged to further reduce a player’s chance of winning.

The first “one-armed bandit” was invented in 1887 by Charles Fey of San Francisco, California, who devised a much simpler automatic mechanism [1]. Due to the vast number of possible wins with the original poker card-based game, it proved practically impossible to come up with a way to make a machine capable of making an automatic pay-out for all possible winning combinations. Charles Fey devised a machine with three spinning reels containing a total of five symbols – horseshoes, diamonds, spades, hearts and a Liberty Bell, which also gave the machine its name. By replacing ten cards with five symbols and using three reels instead of five drums, the complexity of reading a win was considerably reduced, allowing Fey to devise an effective automatic payout mechanism. Three bells in a row produced the biggest payoff, ten nickels. Liberty Bell was a huge success and spawned a thriving mechanical gaming device industry. Even when the use of these gambling devices was banned in his home State after a few years, Fey still couldn’t keep up with demand for the game elsewhere.

Another early machine gave out winning in the form of fruit flavoured chewing gums with pictures of the flavours as symbols on the reels. The popular cherry and melon symbols derive from this machine. The “BAR” symbol now common in slot machines was derived from an early logo of the Bell-Fruit Gum Company. In 1964, Bally developed the first fully electromechanical slot machine called Money Honey.

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.